this post was submitted on 12 Aug 2025
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[–] mojofrododojo@lemmy.world 9 points 2 days ago* (last edited 2 days ago) (2 children)

...what did happen* to ksp2? I remember ms acquired them then... ?

[–] cynar@lemmy.world 49 points 2 days ago (2 children)

Ksp2 was far worse.

  • The KSP2 dev team was entirely new.
  • They weren't allowed to let the KSP1 team even know they were developing.
  • They were given no useful information on the codebase they were required to build on.
  • They had completely unrealistic goals, given the limitations.
  • When the early access released, it was a car crash. Rather than trying to fix things, they fired the dev team, but still insisted it was still being developed.
[–] mojofrododojo@lemmy.world 6 points 2 days ago

appreciate the details!

[–] Hawk@lemmy.dbzer0.com 5 points 2 days ago (1 children)

The original KSP devs are working on a new game right?

[–] cynar@lemmy.world 18 points 2 days ago (3 children)

I know kitten space agency is being developed. I'm not sure how much of the original KSP team is involved with it. I suspect they are carefully skirting copyright laws on that front.

[–] leftzero@lemmy.dbzer0.com 1 points 1 day ago (3 children)

KSA is dead in the water, though.

Blowing up Jeb is fun for the whole family, including Jeb.

Blowing up kittens is not fun, in any way, shape, or form, unless you're a deranged psychopath.

No one will play such a game.

[–] Randomgal@lemmy.ca 2 points 1 day ago

People hate MMOs because the first missions are killing pigs.

[–] Ceruleum@lemmy.wtf 1 points 1 day ago (1 children)

But cats have nine lives tho!

[–] Jakeroxs@sh.itjust.works 1 points 1 day ago

That'd be a funny mechanic for forgiving mistakes

[–] SereneSadie@lemmy.myserv.one 4 points 1 day ago

Squad selling out to fucking TakeTwo was a blatant stab in the back to the early supporters. The problems start there IMO.