this post was submitted on 21 Aug 2025
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TL;DW: Journalists played Elden Ring on Switch 2 on gamescom. They weren't allowed to record gameplay but performance is really bad. Tons of stuttering and reportedly dips to <20FPS in cases.

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[–] MotoAsh@lemmy.world -2 points 1 day ago* (last edited 1 day ago) (1 children)

Back when game design was an actual artform, having a boss who's easy with one build but terrible against another up-to-then valid build indicates BAD GAME DESIGN, but suddenly when it's Fromsoft making the amateur failures, it's Perfectly As Designed™.

[–] jjjalljs@ttrpg.network 3 points 1 day ago (1 children)

Yes, for example, famously pokemon with the elemental gyms was bad design. You should totally be able to use your fire pokemon to fight the fire gym. /s

And certainly no other game has something like a fire elemental boss that you can't use fire on.

There's just such a contingent of people who get off on hating from soft. It's tedious as heck

[–] MotoAsh@lemmy.world 0 points 1 day ago (1 children)

Come now, Fromsoft's design flaws go far deeper than "fire beat water". Don't strawman things you supposedly respect.

[–] jjjalljs@ttrpg.network 2 points 1 day ago (1 children)

Your post was nonsense. "You can't have a boss that is strong against something else that used to work" is a stupid design "rule" you made up. Like every game that has meaningfully different builds is going to have parts that are easier or harder for a build.

[–] MotoAsh@lemmy.world -1 points 1 day ago* (last edited 1 day ago) (2 children)

Easier and harder are not the goal posts being discussed.

You yourself say the boss battle was EASY with a shield and pokey build. That is a whole different discussion than, "some builds do better against certain enemies".

Stop strawmanning the argument, numpty.

[–] Breezy@lemmy.world 0 points 14 hours ago

He said easiest playthrough. Because towershield plus pokey thing means you take no damage and can poke everything to death, slowly. Veeeeerrrry slowly. You must not do soul like games.

[–] jjjalljs@ttrpg.network 2 points 1 day ago

Easier and harder are not the goal posts being discussed.

Back when game design was an actual artform, having a boss who’s easy with one build but terrible against another up-to-then valid build indicates BAD GAME DESIGN

"easy"

easy

EASY

Are you kidding me right now? Is this a bit?