this post was submitted on 11 Sep 2025
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According to videogame patent lawyer Kirk Sigmon, the USPTO granting Nintendo these latest patents isn't just a moment of questionable legal theory. It's an indictment of American patent law.

"Broadly, I don't disagree with the many online complaints about these Nintendo patents," said Sigmon, whose opinions do not represent those of his firm and clients. "They have been an embarrassing failure of the US patent system."

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[–] prole@lemmy.blahaj.zone 2 points 3 hours ago (1 children)

Ok but you're literally describing a utopia. That is not a world that exists in reality.

[–] daniskarma@lemmy.dbzer0.com 1 points 3 hours ago (2 children)

So is a world without murder. That doesn't mean that we should defend murderers doesn't it?

A world where gay people had equal rights surely was an utopia on the year 1800s, look how far have we come. Thanks to people that though that a better word is, indeed, possible.

Why wouldn't we strive for a better way of doing things? Why defend faulty systems that we know they are bad just because those are the systems currently in place?

I do believe we can be better.

And if not... Piracy it is.

[–] MotoAsh@lemmy.world 3 points 3 hours ago (1 children)

Just because we could do better doesn't magically make teaeing all protections down a remotely intelligent idea.

They're asking for a SPECIFIC idea of what to replace them with... because you dummies will just end up reinventing IP laws without 70 year copyrights... like they were originally...

This is a trains for public transit situation... You'll whine all day about the status quo, say nothing good exists, want to tear it all down ... and then just reinvent the same fucking thing we already have but just need a different mix of...

[–] daniskarma@lemmy.dbzer0.com 1 points 3 hours ago (1 children)

I think you are arguing against an imaginary group of people here.

[–] Darkenfolk@sh.itjust.works 2 points 2 hours ago (1 children)

Is he? Seems to me he is spot on. A lot of words about how things should be and precious little how to make it so.

Sure, you got to start somewhere but you also need a plan to get there in the first place.

[–] daniskarma@lemmy.dbzer0.com 1 points 2 hours ago

All the personal attacks were completely out of place. So that person is out of the debate for me.

You were polite so I will answer to you.

First. Pay per access is no-go. Art is publicly release, pay or not pay access for things that are costless to copy is unrestricted. This already happens, piracy exist and cannot made go away. It's just its legalization.

Second. Once pay per access is abolished. It's more important to focus in pay for work or pay for release. Focusing more on making the artist a person who is being patronize for doing their art rather than a salesperson.

Once we have this idea of patronizing, instead of private labels we could focus more on cooperative labels, taking out investors and useless middlemen. People could paid for some artist or some label (which will be exclusively conformed by artist) in order for them to keep making their thing. Some labels could be actually public labels, this already exist to some degree when some state pays for art to be made, just expanding it.

Now that we changed the model in a model were people give their money before they get to see the final product we should put some protections in place to avoid scams and then we are golden.

It's not so complicated really. Many systems already exist. The history is the same as with everything else capitalism and rich capitalists are in a dominant position so they make any change for the better harder.

[–] prole@lemmy.blahaj.zone 2 points 3 hours ago* (last edited 3 hours ago)

I'm literally talking about how we should try to do better. I've just been around long enough to know that this ain't how you do it.