this post was submitted on 22 Oct 2025
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So I see this game. Let me sum up what I actually see:

  • Reviews are mixed: not a great start
  • Requires 3rd-party account: fuck that
  • 60 euros base game: expensive, especially when the game has mixed reviews
  • 175 euros DLC's: are you fucking kidding me? On top of 60 euros for the base game, there's another 175 fees for content?
  • purchasable CoD points: so pay to win?

And they don't understand why people pirate, run away from AAA games and go for indie games instead.

This is just a random example. I've quit playing COD after Modern Warfare.

To end this positively: I recently started playing Necesse which is really nice, and I started playing an old time favorite again after a long time: World of Goo. Both worth my money :)

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[โ€“] Kolanaki@pawb.social 9 points 2 days ago* (last edited 2 days ago) (1 children)

Because you like Call of Duty so much it's the only game you ever play? ๐Ÿคทโ€โ™‚๏ธ

I hate this shit, and it really sucks because I like competitive games, and all the competitive games made since, like, 2015 have been loaded with FOMO MTX bullshit which the devs exckusively focus on while balance and bug fixes get tossed to the way side. They are banking on players having more fun spending money than actually playing a fun game.

[โ€“] cecilkorik@lemmy.ca 2 points 2 days ago

Yeah it's gotten shitty. I used to play competitive shooters all the way back to the original Team Fortress mod in classic Quake. It's not really fun anymore, for me anyway. It's way too overproduced and overmonetized, it's become a serious business, there's too much on the line so anti-cheating becomes a priority and it just sucks all the fun out of everything. I'm reminded of the scene in Ted Lasso where Roy Kent takes Jamie back to the little local pitch he grew up playing at with other guys on his street so he can remember what it's like to just play the game for fun again where there's no money on the line and nobody is watching you.

My suggestion would be have you considered getting into speedrunning at all? It's highly competitive, but is available for basically every game imaginable, can be done solo and can't really be gatekept by the multiplayer gods. And there are many different categories for all sorts of different playstyles. It's not just a straight line to the fastest finish either, or grinding out the best run after thousands of attempts, depending on the style you get into there's strategy and risk and RNG can sink you or save you. Most competitive fun I've ever had was speedrunning Legend of Zelda randomizers against people head-to-head. Same seed, same start time, green light go and your skill and choices will decide the outcome. There's a lot of fun to be had, I think, and it goes in a lot of different directions if you take some time to look around the scene to find if there any parts of it that appeal to you.