this post was submitted on 29 Oct 2025
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Minecraft: Java Edition has been obfuscated since its release. This obfuscation meant that people couldn’t see our source code. Instead, everything was scrambled – and those who wanted to mod Java Edition had to try and piece together what every class and function in the code did.

Modding is at the heart of Java Edition – and obfuscation makes modding harder. We're excited about this change to remove obfuscation, as it should make it quicker and easier for modders to create and improve mods. Now you won’t have to untangle tricky code or deal with unclear names. What’s more, de-bugging will become more straightforward, and crash logs will actually be readable!

surprisingly fantastic and consumer friendly move from mojang, good on them

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[–] fin@sh.itjust.works 37 points 1 day ago (1 children)

They should officially support the mod loaders at this point

[–] ameancow@lemmy.world 13 points 22 hours ago (3 children)

Playing minecraft without mods as an adult is like eating a plain potato, or like going to a party without inebriating substances.

[–] XM34@feddit.org 8 points 12 hours ago (1 children)

Then I must be the most plain motherfucker out there. I meddle with Create and Biomes o' plenty every couple of years, but about 90% of my worlds are vanilla with the exception of a couple of Vanilla Tweaks data packs.

I tried Feed the Beast once... never again. That was the worst Minecraft experience I've had in my entire life!

[–] Allero@lemmy.today 1 points 2 hours ago (1 children)

Feed the Beast is commonly overloaded and also commonly shoves things like progression and questing, which are not to everybody's liking.

The best approach is always to add the mods you want manually to tailor the experience.

I personally had most fun with Terrafirmacraft, Thaumcraft, Electrical Age, and GregTech. But those were the days gone, and most of them got stuck at 1.7.10

[–] Iceblade02@lemmy.world 1 points 2 hours ago (1 children)

most of them got stuck at 1.7.10

As did I :) The few times I boot up MC it's the same old modpacks on the same old versions.

[–] Allero@lemmy.today 1 points 1 hour ago* (last edited 58 minutes ago)

I too find myself returning back there :)

So many great mods died after this version that it was impossible to recreate the experience - and I feel bad for those who joined the party later and never knew what 1.7.10 (or 1.6.4, or 1.5.2 for that matter) has to offer.

It goes so bad that when I recently loaded a newer version, I was like "what the hell is going on here" :D

[–] 87Six@lemmy.world 11 points 15 hours ago (1 children)

Not... Really? I mean I get it of you like mods, i do too, but Minecraft offers so much out of the box that I find it extreme to claim that..

[–] Truscape@lemmy.blahaj.zone 1 points 9 hours ago (1 children)

Sodium, Let Me Despawn (prevents servers from going under 20TPS), No Chat Reports, and other QOL no content mods are essential for even running a server with vanilla clients tbh

[–] Benaaasaaas@group.lt 2 points 9 hours ago (1 children)

Server hosting and using mods to improve performance/server moderation tools is a bit different than playing with mods.

[–] Truscape@lemmy.blahaj.zone 2 points 8 hours ago* (last edited 8 hours ago)

Fair, although stock Minecraft without QOL is rough around the edges (especially if we're talking performance or accessibility)

Even client mods are almost a must for things like saturation monitoring or ease of navigation

[–] PoliteDudeInTheMood@lemmy.ca 4 points 18 hours ago

Once Create Mod came out, vanilla was dead to me