this post was submitted on 02 Nov 2025
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See, that's what I was thinking. I'll have to do more research, but I would think all the overhead from Windows being Windows, would kind of diminish the gap between running it natively on Windows, and using proton or something so you can run it on Linux.
The overhead on both should be fairly similar, though with how Windows is, it wouldn't surprise me if it was slower.
I guess the beefier your system is the less you will notice the impact of a greedy OS (because thats a fixed/absolute overhead) while the performance hit of having to translate directx through Proton will always be there (because that's a percent-based overhead for each rendered frame)
So for the most top-end rigs, probably still Windows will squeeze a few more FPS. But it's close.
At the end of the day Linux and Windows are both pretty comparable for gaming performance, so we shouldn't worry about that as a deciding factor in which OS to choose, and can decide based on other merits.
Even if there is a slight performance loss, I feel like for the vast majority of games it's basically irrelevant, especially since most of the examples I see are like maybe 5-15% worse if it's worse at all.
If you are still over 60FPS then I don't really see why it's that much of an issue. Even having 165hz monitors I don't really notice much difference above 100, as long as the frame rate is consistent.
And as far as I've seen for AMD performance will be equal to if not better than Windows. The only issues I've seen with performance are Nvidia, but it's been improving and seems to be "good enough" from what I hear. Also, the more people who switch the more likely that will improve even more.
Yup. I agree. I was just checking to see if that was the case.
I was certainly hoping it was, but I wanted to see what other people's experiences have been.
Thanks for the conversation.