this post was submitted on 19 Feb 2026
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The lack of affordable consumer: harddrives, ssds, RAM, and gpus will do that long before they get this working.
But latency is the determining factor in cloud gaming, not the hardware. The speed of light is the bottleneck.
I mean, if you have enough hardware in the form of giant power-sucking data centers in every town, the latency could get pretty low! /s
I'm aware. It's a trash experience currently. But that won't stop them from pushing it anyway, now that personal machines are being priced out of the market.