this post was submitted on 17 Mar 2026
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[–] Blackmist@feddit.uk 4 points 11 hours ago (2 children)

Honestly didn't like it as much as the first one.

Better combat but worse story and an over-reliance on vehicles.

Sure looks nice though.

[–] Bieren@lemmy.today 4 points 10 hours ago (2 children)

Maybe it’s the vehicle part. I’ve bounced if like 3 times now. I want to play it. But damn I have no idea why I can’t stick to it. Does feel like I’m just driving from a to b at the moment.

[–] EncryptKeeper@lemmy.world 1 points 7 hours ago

That’s why I adored the first game but couldn’t bring myself to finish the second.

[–] Blackmist@feddit.uk 0 points 8 hours ago

Yeah, there's quite a lot of that.

It's basically an unholy hybrid of Metal Gear Solid, Euro Truck Simulator and QWOP.

It's standard Kojima fare. Bonkers story, badly written women, and sad music. It's really Reedus, Mads and Troy holding the games together.

[–] Kolanaki@pawb.social 1 points 8 hours ago* (last edited 8 hours ago) (1 children)

I've seen the comments about the vehicles thing often, but, like... Once you had access to zip lines and the floating following carriers in the first game, you were practically fast traveling with a huge load of cargo anyway. And you got those fairly quickly.

[–] EncryptKeeper@lemmy.world 2 points 7 hours ago* (last edited 7 hours ago)

You couldn’t zip line with the carrier initially, that came with the directors cut.

The zip line networks were definitely too strong in the first game, but that’s still leagues better than DS2 because with zip lines you at least have to complete a delivery to get the network online, then go out and set up your zip lines. It took some setup work.

In DS2 you just throw your cargo in a truck and go. It’s a little too effortless in a game where effort is supposed to be the point.