this post was submitted on 08 Apr 2026
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Those are fine ideas, but most people are really not even that picky.
Make it good, price it even halfway reasonable, people will buy it. Lots of games are selling well.
(Maybe stop spending half a billion on the budgets if you want to be profitable, instead of trying to squeeze more out of the players.)
Or put less of that half billion into ads and use it to improve the game development part