this post was submitted on 23 May 2026
28 points (76.9% liked)
Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
69529 readers
185 users here now
⚓ Dedicated to the discussion of digital piracy, including ethical problems and legal advancements.
Rules • Full Version
1. Posts must be related to the discussion of digital piracy
2. Don't request invites, trade, sell, or self-promote
3. Don't request or link to specific pirated titles, including DMs
4. Don't submit low-quality posts, be entitled, or harass others
Loot, Pillage, & Plunder
We heartily recommend visiting the free port of freemediaheckyeah (aka FMHY) while you sail the high seas, for all the freshest links the ocean has to offer.
📜 c/Piracy Wiki (Community Edition):
🏴☠️ Other communities
FUCK ADOBE!
Torrenting/P2P:
- !seedboxes@lemmy.dbzer0.com
- !trackers@lemmy.dbzer0.com
- !qbittorrent@lemmy.dbzer0.com
- !libretorrent@lemmy.dbzer0.com
- !soulseek@lemmy.dbzer0.com
Gaming:
- !steamdeckpirates@lemmy.dbzer0.com
- !newyuzupiracy@lemmy.dbzer0.com
- !switchpirates@lemmy.dbzer0.com
- !3dspiracy@lemmy.dbzer0.com
- !retropirates@lemmy.dbzer0.com
💰 Please help cover server costs.
![]() |
![]() |
|---|---|
| Ko-fi | Liberapay |
founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments




The way I understand it, achievements are mostly a social thing, something you can just pop on to your gaming social profile that you've achieved. This is difficult/impossible to do without having the centralized profile in the first place, hence why it's tied to Galaxy in the first place.
The games that want to use achievements as challenges within the game usually have a separate achivement menu/system inside them for that purpose, so they are tied in the game properly.
Achivements are features of the launcher, and not the game. How would it work in case of GoG games without galaxy? Where would you look them up? They could in theory just ship the achivement unlocking api with the base game, but then you don't have a way how to view them.
Not always. It's easier to delegate it to the platform than bake it inside the game. This has been the norm for many niche genres for a long time.
As a game developer, I kind of understand it. But, from desogn standpoint and if you're releasing on GoG, you should keep people who play without galaxy in mind.
Some games have them built in as "trophies" you can look at in the main menu
But in that case you don't need the adittional layer of your platform supporting it, no?
Correct. I think they are wanting this type of "local" achievements set up for games which would normally only have them through a social platform
I see achievements as a path made by the devs to guide you throught all the game features, I want an official way to know I did something. Kill X enemies with Y gun, ok, they probably want me to experience using some specific gun they worked on it but they don't want to make it mandatory use inside the game.
The comment you replied to here actually has your answer, but you gave it your copy-pasted comment you've been giving to everyone asking "Why do you want achievements".
Give this comment here a read
I don't agree, modern games have telemetry, achievements can be manipulated on Steam using Steam Achievement Manager, developers can't rely on it as a way of tracking or feedback. Modern games have telemetry embedded on it for this purpose. Gathering feedback via achievements completion is unreliable.
Your question was about whether you can get GOG achievements in pirated games.
The comment answered your question and explained why achievements are the way they are...that is, separate from the games themselves.
You're disagreeing with a tangential point, to someone who didn't make the point, while seemingly ignoring the fact that your question was answered.
Regardless of why achievements exist, what they're used for, whether there are better alternatives, etc...GOG's achievements are hosted on their servers, attached to accounts on their servers.
GOG achievements are one incentive that they use to attempt to persuade people to buy their DRM-Free games rather than copy them. If you want to earn achievements on a GOG account, you'd have to trick GOG into thinking you own the game, which is hard and risky.
Alternatively, you'd have to find some other service that you can use to earn achievements. And that is a service that costs money to run, so it's not all that likely that it'd exist.
You can check out RetroAchievements, but they don't have (modern) PC games on there. It's free, powered by donations and likely self-funding from its core team.
You're wrong, I just don't care anymore to argue about it. Just downvote me and call it a day.
I'm not even sure what you're saying I'm wrong about, lol
This is a valid point. If devs are releasing the game on GoG, they should keep people who don't play with achivements in mind. That's a game design failure I understand.
Achivements should be just a social layer, something you share about your progress, that was the point. If they are important for progression/gameplay, and you're releasing on GoG, you should include it in game.