this post was submitted on 15 Feb 2024
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This is still so bizarre to me. I've worked on 3D rendering engines trying to create realistic lighting and even the most advanced 3D games are pretty artificial. And now all of a sudden this stuff is just BAM super realistic. Not just that, but as a game designer you could create an entire game by writing text and some logic.
Welcome to the club my friend... Expert after expert is having this experience as AI develops in the past couple years and we discover that the job can be automated way more than we thought.
First it was the customer service chat agents. Then it was the writers. Then it was the programmers. Then it was the graphic design artists. Now it's the animators.
Yeah. And it's not just how good the images look it's also the creativity. Everyone tries to downplay this but I've read texts and those videos and just from the prompts there is a "creative spark" there. It's not very bright spark lol but it's there.
I should get into this stuff but I feel old lol. I imagine you could generate interesting levels with obstacles and riddles and "story beats" too.
Because sometimes the generator just replicates bits of its training data wholesale. The "creative spark" isn't its own, it's from a human artist left uncredited and uncompensated.
Artists are "inspired" by existing art or things they see in real life all the time. So that they can replicate art doesn't mean they can't generate art. It's a non sequitur. But I'm sure people are going to keep insisting on this so lets not argue back and forth on this :D