this post was submitted on 06 Dec 2023
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But will it still be plagued by their lazy mission design and gross monetization?
GTA V's single player content support was immediately cut when they found how much money their MMO style game makes by F2P monetization.
We will see the same terrible business tactics: Delay PC release so much that people buy the console versions, the PC release will be superior thanks to the then progressed technical advancements and the mod support to double dip, and then triple dip, because new content will be online only with MTX, if they don't abolish single player from the get go.
It's sad because DLCs were a great way to get new story based content without having to wait over a decade for a sequel. Same with Red Dead Redemption. Seeing the map south open up and having no missions there that could have been used for future story DLCs was depressing.
I hate that so many people are drawn to spending money on online mtx. I never saw the appeal of spending money there, but tons of people love it. Kind of wish I loved it as much as they do so I wouldn't be so bothered by the departure from story DLCs.
Don't forget remove content from the PC Version then stop updating it hoping that it gets people to buy it again on the newer consoles.
Removing audio from bought games is theft as did Rockstar, recently Sony and other streaming servicesNot selling or including it for future customers is a license issue, but you should actually "own" the files tied to the account.
I tried to make GTA 4 work on my machine and it was a major issue: FusionFix, DXVK with additional parameters like Vsync lock as per PCGamingWiki, Steam Overlay enabling due to slowdown after a minute, commandline.txt with resolution, FusionFix tweak for cutscene FPS limit and tweaking slightly some settings in-game and still there are poorly explainable drops. But at least most of the game is viewable at 60 fps with much higher fidelity. Nothing to the 20 fps VHS cassette resolution of the original console release.
I liked GTA V and I'm not even against forever games (big CK2 for example), but as soon as it became all MMO junk I just stopped carrying. Just not my bag 🤷♀️🤷♂️🤷
"Our game is so immersive, if you dont pay 16% interest monthly for your vehicle, it gets repo'd. But our new and improved shark cards can cut that interest in half for a small price of $60, or $120 to reclaim the vehicle that very moment."
Yup, which is why I'll be waiting for reviews. They lost my trust w/ GTA V, but I'm not writing it off.
It look fantastic though.
They've normally been pretty good about keeping that shit away from the single player side of things.
Couldn't give a fuck about multiplayer, they can sign people up for medical experiments in exchange for funbucks for all I care. That side of it just doesn't interest me at all. If I wanted to be called a homosexual slur by an eight year old I'd go to the park.
Kids just don't randomly yell Hurensohn at strangers in the park like they used to, must be why MMO is successful
My prediction is on it having stuff like the far cry and CoD games where there's an in game store you can buy "exclusive" items, skins, boosts, shit like that.
Every loading screen will have an advert for the current "season" of items that will, for no reason at all, become unavailable forever in a few weeks time.
None of it will cost real money, it will use some in game currency will convert from real money in increments that are just slightly higher than the in shop items, so you are always left with some left in your wallet.
Normal game progression will reward with some of this currency, just enough to buy the cheapest store item. In game events will give you some free items that you go to the store to claim. The free stuff is shite.