this post was submitted on 20 Feb 2024
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[–] e-ratic@kbin.social 15 points 9 months ago* (last edited 9 months ago) (4 children)

Genuine question (I haven't played it): If it's a co-op PvE game, what reason could there be for not having the option of client-side hosting? You wouldn't need to have a queue and have lower requirements for server maintenance. You could play on official servers or community servers.

[–] Chozo@kbin.social 20 points 9 months ago (1 children)

Because it's a live service game and has GMs who adjust in-game events in real time. Everybody is playing in the same world, which requires everyone on one server. The world and story adjust based on what all players accomplish.

[–] SkyezOpen@lemmy.world 8 points 9 months ago

That's pretty fuckin nifty. Wave shooters aren't really my thing, I burned out on L4D and DRG pretty quick, but this one will probably have some future consideration. Love the armor as well, big destiny vibes.

Because it’s both tactical and strategic co-op. That’s part of why a lot of people like it - if you’re playing the game, you’re helping the fight.

[–] ampersandrew@kbin.social 4 points 9 months ago (1 children)

Because if you have to play on their servers, they have more opportunities to upsell you on microtransactions.

[–] yeather@lemmy.ca 1 points 9 months ago

This is Socialist Robot propaganda! You have been reported to my local ministry of truth office scum.

[–] verysoft@kbin.social 2 points 9 months ago* (last edited 9 months ago) (2 children)

I refuse to buy co-op games that have the online requirement/live service bullshit. It's only done to sell you battle passes and shit.

[–] VSDreams@yiffit.net 8 points 9 months ago (1 children)

Dismissing out of hand is the same kind of blindness as buying without checking the reviews. You can get the premium currency through play and there's no time limit to the "battle passes". It's about as good as it could be implemented.

[–] verysoft@kbin.social -3 points 9 months ago* (last edited 9 months ago) (1 children)

No, dismissing because of shitty monetisation is great. It could not be implemented in the first place.

Buying a game without reading reviews is like buying a game with these shitty monetisation schemes.

[–] The_Lopen@sh.itjust.works 1 points 9 months ago* (last edited 9 months ago) (1 children)

Did you read his response at all? I'm a third of the way through the current battle pass, which does not have a premium track, and I've only played for a couple days. No money spent except for buying the game initially for less than a standard AAA price.

[–] verysoft@kbin.social 1 points 9 months ago (1 children)

The game could also just not have a battle pass. How are people already so indoctrinated into their existence? No paid games should have extra monetisation in.

[–] The_Lopen@sh.itjust.works 1 points 9 months ago

It's literally just a progression system. The pass never goes away, the paid currency doesn't even correlate with pass progress. It's literally just a progression system.

[–] yeather@lemmy.ca -5 points 9 months ago

This is Socialist Robot propaganda! You have been reported to my local ministry of truth office scum.