this post was submitted on 20 Feb 2024
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[–] e-ratic@kbin.social 15 points 9 months ago* (last edited 9 months ago) (12 children)

Genuine question (I haven't played it): If it's a co-op PvE game, what reason could there be for not having the option of client-side hosting? You wouldn't need to have a queue and have lower requirements for server maintenance. You could play on official servers or community servers.

[–] Chozo@kbin.social 20 points 9 months ago (1 children)

Because it's a live service game and has GMs who adjust in-game events in real time. Everybody is playing in the same world, which requires everyone on one server. The world and story adjust based on what all players accomplish.

[–] SkyezOpen@lemmy.world 8 points 9 months ago

That's pretty fuckin nifty. Wave shooters aren't really my thing, I burned out on L4D and DRG pretty quick, but this one will probably have some future consideration. Love the armor as well, big destiny vibes.

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