this post was submitted on 28 Feb 2024
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[–] Ilflish@lemm.ee 1 points 8 months ago (1 children)

There are some real complaints to be had. I think not liking the more realistic/explicit presentation of violence is fair. I think the visceral behaviour of games does make it a different experience to the same violence you'd see in a movie.

I also think disliking Neil Druckmann as a person is valid, he has some quotes that seem snobby.

Not enjoying cinematics games in general could also be an avenue for complaints but I think none of these are explicit complaints about tLoU2

[–] Gamoc@lemmy.world 2 points 8 months ago (1 children)

I mean personal preference is one thing, whilst issues are another. It doesn't aim to not be violent or not use plenty of cutscenes.

Yeah, Druckmann is a visionary creator, they all sound like that, just gotta put up with it really.

[–] Ilflish@lemm.ee 0 points 8 months ago (1 children)

Not all directors come across that way but signalling them as a visionary suggests some slight bias.

I also don't really understand what your trying to say above, isolating "preference" and "issues" doesn't really make sense since issues form from preference and art is not objective.

[–] Gamoc@lemmy.world 1 points 8 months ago

I didn't say all directors come across that way, I said visionary creators do.