this post was submitted on 14 Mar 2024
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When I watch Digital Foundry and they discuss the technical issues of a game, I can't help but think they'd be great as a release manager/director or something for a big AAA game. Not only could they pick up on QA issues, but they'd know enough to say what the cause is and estimate how much work it would be to fix. And more importantly, they know what game reviewers are looking for, so they know what will impress them.

So yeah, it makes a ton of sense. They probably won't be writing code or creating assets, but they'll know when voice acting is good enough, which option to use to help fix performance issues in a given scene, etc. They could even help design games.