this post was submitted on 18 Apr 2024
13 points (93.3% liked)

Games

16800 readers
569 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Coelacanth@feddit.nu 1 points 7 months ago (1 children)

I think it's probably just different tastes in the end, then. I was hooked by the writing and voice acting pretty much immediately from the start at the dialogue with the Reptilian Brain and the Limbic System during the blackout. The dialogue option "I like pain and burning light and wanting things from people who don't want to give them to me." and the bit about evil apes duking it out on a giant ball had me from the get-go, and after the very funny failed first couple of red checks I knew I was in for a trip.

But even then I underestimated how profoundly moved I ended up being by the game. It's ability to make me laugh, cry and think in almost equal measure is very special among games I have played. Though again, I definitely came out of it feeling like I had consumed an interactive novel, rather than played a game.

[–] ampersandrew@lemmy.world 1 points 7 months ago (1 children)

It's most certainly different tastes. I'm just surprised to find a reaction like mine so underrepresented.

[–] Coelacanth@feddit.nu 1 points 7 months ago

I've definitely seen some people bounce off the game, though maybe not for the exact same reasons as you. I think the nuanced characters are a real strength the game has, and even though there are definitely some bad people to encounter there are genuinely sweet and lovely characters as well. Right out the gate you have not just Kim but Lena, Anette and Tommy Le Homme. Even Mañana is a very pleasant character, though whether he is a good person becomes a more philosophical discussion.

Most people I've seen who stop playing early are those who get very upset at how the main character behaves. They come into the game with the idea of being given a blank slate like many other RPGs, and get incredibly frustrated by being forced to select "stupid" or insane dialogue options. You're not really allowed to live out any character concept, the whole point is to explore this deeply flawed, pre-defined protagonist.

And there are also those who finish it but end up disappointed. These are typically players who wanted and expected a detective game, a CRPG whodunnit about a murder mystery. The game isn't really that, and if you skip a bunch of "side stuff" and just try to focus on the case you probably miss not just many important moments but probably the whole point of the game. And then the conclusion will leave you disappointed.

I love Disco Elysium, but I totally get that it's not for everyone.