this post was submitted on 27 Dec 2023
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Nothing inside a video game should cost real money.
The entire business model is an abuse. Only legislation will stop it. You were never going to shop your way out of it - it is the dominant strategy. If we allow it to continue, there will be nothing else.
I'm still not going to glibly endorse the actions of a dictatorship doing the right thing for all the wrong reasons. It is horrific that this human-rights black hole has such an influence on global industries, simply by dictating what its people are allowed to enjoy.
Honestly, I think it's a good tool for parents (that cares) teach good financial habits from early age. It might even teach parents themselves better financial habits cause a lot of our economics are based on impulse buying behavior. (whether the impulse is generated by superficial, seasonal, compare to Jones, sales and promotions, government rebates, etc. )
If we follow the train of thoughts and going backwards, any "feel good" purchases should not exist and it's an abuse to the consumer. ie. why should you buy a game the torture you for hours with difficult bosses, put you through lots of stress, agony, twisted plots that might make you cry or angry and then you get absolutely nothing you can hold on to except for those "experience" itself. Your console breaks, disk scratched, save file lost, etc and everything would be gone except whatever that's left in your memory.
Why do you buy [insert brand name] shirts, tie, shoes, jacket, blah? This literally extends everywhere.
Let those gacha, impossibly time limited events, all be life lessons. You simply can't get everything, your time and resource are limited, it take special kind of people and dedication(both mentally, physically and financially) to get what they can do. You can't be lucky enough to be a billionaire heir or oil princess? well, too bad, learn to accept reality, just like learning not everyone can make the cut to sports pro-league even if they dedicated their life training for it, genetics decides a lot of factors for that, same for e-sports.
If you can't even bother to teach your children those, well, maybe it's also hard to ask you to review your life decisions.
Once my son is old enough to do basic financial decisions with allowance, I will just let him decide if he wants to use that to buy snacks he liked or whatever in-game currency he wanted. Just like we can't all afford a Ferrari or [insert expensive car], we compromise and make decisions to make us survive and then be happy enough to keep going.
Fuck them kids. This is a problem for everybody, adults especially. Kids are not the "whales" these bastards hunt.
Fuck that. Entertainment does not need to be a nightmarish morality tale about capitalism, let alone one that somehow costs real money! That's not a lesson. That's abuse with an added finger-wag. 'Tut tut, how dare you give us your money, like we tricked you into doing. Bet you won't do it another dozen times!'
Teach your kids to buy good games. Not to throw money at fake shit the game makes them value.
And stop shitting on strangers' hypothetical child-rearing skills in ways that highlight the failure of enforced civility. 'Can't teach your kids not to fall for scams? You must suck at life! Tut tut.' Infer vicious rebuke here.
You do realize that there are much worse scams irl for adults than gacha games right?
Unfortunately, human do learn "better" through experience (subject to personal trait that falls under a statistic distribution), and because of that a
is much much better than
I could afford to let my kid learn opportunity cost using the mtx, or dollar store toys, actual gacha eggs, etc once I start to let them handle their own allowance. They could also learn a bunch of marketing strategy that applies to them to make them dump allowance when talking with me later requesting to get more money to buy whatever they currently wanted. I'd rather spend that money as learning cost, than whatever forbidden method and then when they started working they dump their entire paycheck on those or even more expensive stuff because the sales convinced that they "can".
So yes, fuck them kids, let them stumble when they are short, let them trip to learn to pay attention on the road, let them whine for a month why they can't get extra to buy skin or whatever latest and greatest trending shit that some of their friends have because their physical or virtual piggy bank is empty. Fuck them with all the tricks at much smaller scale and let them learn from it.
Oh, does murder exist? Then I guess knife-point robbery is okay. Worse crimes mean this crime can't matter.
Better your kids learn from a mugging, right? I mean compared to murder it's no big deal.
Jesus Christ.
Or you could teach them economics with real products instead of scams. Not just "less worse scams." No scams. That's the ideal: zero scams.
And the reason for that ideal is adults. I don't give two shits about your children, in this context. They are irrelevant to why I am saying, this business model is a scam, and we should just ban it. Arguing that we should encourage that bullshit, specifically because it is a scam, specifically to take advantage of children, is batshit fucking stupid.
Well, I would never compare even 20 dollar bad purchase decision as to let them commit murder or feed them to wolves. I don't feel like continue discuss with you helps cause you can also see my other responses to why I feel it's a good tool for parents.
If you'd like to think this business model is a scam, then so do many other industries, like government run lottery or casinos, or trading card game, etc. Your logic is like "let's ban all bad things so they don't ever happen." right, good luck with that zero scam ideals, might as well try to build a no lying society?
When alcohol and cigarettes are scientifically proven bad to your health, look what our society decides to do with them?
I do the next best thing I can think of to educate and guide my kids, you do your effort to ban this type of business model, cool? I am not against that really, if you can pull it off.
Laws? Preventing bad things?! Preposterous!
Since when are scams illegal?
I reiterate: Jesus Christ.
You know what, sure, give your kids just a little heroin, to teach them not to do heroin. God luck and good speed.
Meanwhile - for adults - this entire business model is intolerable. You have access to your credit card. Right? You can blow your entire paycheck, not some measly allowance, on fake shit inside a ""free"" game. That's what it's designed to take from you. We don't fucking need it. It's infecting everything. We can just ban it.
If we do not ban it, there will be nothing else. For me, or you, or your smack-addict sprog. The entire video game industry is slowly being ruined by this bullshit, and your fusion-hot take is that we should let it scam children specifically because it's a scam. What the everlasting fuck.
It's hard to argue with people thinking that giving a kid heroin is equal to let them open a gacha egg or lootbox and how they respond to the results. I don't know how you can make that connection and I'd like to see a reputable peer reviewed study where even expose once or a couple times lootbox and then they become untreatable gambling addicts. Show me anything and I will make personal call to the research institute asking questions and donate them, hosting a website and then spread it like gospel. You can't because that's not how gambling addiction works.
You are forming this "XXX = evil" argument and tag it's like feeding heroin to your kid. But provides nothing or alternative to help parents to catch those traits early. The same take away your entire pay check works for pretty many other things that are currently exists, like option trading, you wanna ban those too?
Lastly, you are also wrong about how the game industry works today. The whale hunters are moving to expensive skins in limited timed pass/event purchases to fomo their whale targets, the lootbox bussiness is shrinking even after the kompu gacha ban in Japan. People can sue and get (maybe not full) their money back, a couple case in Japan, EU, US and even Canada already.(most recent notable is the Epic lootbox/vbuck settlement case.)
The AAAs there are more games that recently come out without "any" mtx except digital deluxe and pre-order bonus, and they make banks compare to those in the F2P space. Which universe you lived in that all games become F2P and you are forced to play those and have to become addict to them? Check both out:
https://store.steampowered.com/sale/BestOf2022
https://store.steampowered.com/sale/BestOf2023
Notice any difference? There are less F2P titles in top platinum 1st~12th in 2023 than 2022, where is your version of F2P doomsday coming from?
And I hope your ban-this ban-that universe is so perfect that no one can scam, everyone is nice law abiding saints that work for free and help everyone in need. No no need to learn financial literacy and responsible spending behavior and you just need to hook this thing up before you sleep and your life will be perfect.
Come on, I am still waiting for your study that shows some miracle level of addiction triggering lootbox mechanics.
Fuck your parenting.
For the last time: adults adults adults. This abuse is bad, for adults. I don't care about your children, at all, full stop.
YOU want this abuse to exist. You KNOW it's abuse. You have fully acknowledged it is a scam, but you LIKE the scam, because it'll teach your miserable spawn a lesson. Fuck that lesson. Fuck your kids. Scams are bad, actually. Fuck abusive business models. Fuck anyone who thinks addiction requires 100.0% of users to get addicted before we can call it deliberate psychological abuse to induce addiction for limitless quantities of actual money.
Why the hell would I need to name an alternative way to teach your kids about the orphan-threshing machine, when I am saying the orphan-threshing machine should not exist?
Why do you think "free" games are the only place this happens, when fucking Diablo has this garbage in it? This is coming to EVERYTHING. There will be nothing else, if we let it continue! It is the dominant strategy! Do you know what those words mean? Do you even care what words mean?
I'm inclined to say no, when you keep sneering as hard as you can about identifying intolerable abuse, as if saying "that's bad and it needs to stop" is a contradiction, unless I solve all problems forever.
well, look at that simple finger pointing argument tech. As an adult you can do better.
Let me copy something I typed a bit earlier to a different guy that copied almost the same strat you use but less cursing. "Abuse means you are in a position where the victim can’t or don’t know how to say no to your malpractice." Let's see what my kid currently can ask me to stop:
Any person without the addiction trait can just stop, the time it takes to get there varied by which part of distribution you fall on. As gamer we simply do so because:
Disclaimer: I probably have really high tolerance because of Monster Hunter, the OG rng drop action rpg where you hunt the same monster for 3 chances of 1% drop per hunt. My understanding of probability and other game mechanics to keep you there really thanks to this game. Where you burn time instead of money.
Gacha game itself is not an abusive practice, we have establish that cause the widely available statistics from many other existing industries(gacha eggs, trading cards, lottery, etc) I've mentioned before. If you don't like the game you simply stop playing. If you liked the game so much and can not stop playing, you might need to seek therapy as you fall under that group in distribution as "highly susceptible". And if you are a addict victim yourself, hating/banning all those that traps people like you does not solve the fundamental issues, including cursing and painting a internet stranger as some type of "enabler" or putting your words in my mouth, I am not going to repeat those.
I did not say it has to be free game for that to happen, but because free game relies on mtx and other mechanics to survive so they must have something else in game to get revenue. Actually, even free games are going away from that practice cause most people learn. Sharing knowledge is a great thing, people break down how much money you need to spend to get something or how many hours you need to grind in Diablo 4 for stuff pretty much less than one month after launch. They helped so many people before they fall into that "grinding pit". Any seasoned player will look for those before they even dip their hands in a game because of sunken cost fallacy, "I need to keep playing cause I invest so much time/money in this game already", instead of focus on "does playing the game is still fun?"
This is not coming to everything, let me show you a couple top selling game in last stretch of 2023(after Sep):
The games that receives really well but I don't have sales data:
What about other games that aren't even on my radar? Well, I don't care.
Like I mentioned, you do your thing, push for regulation, do your best and I'd hate to tell you that it doesn't work if you put that energy toward me instead of, say, running for legislation rep. As an adult you should know about this by now, I hope you learn and improve and push for your ideal society. Just like I learn a couple new words from your post even though it's just useless efforts to try get me upset about something baseless.
You are trolling.
This has been pointless.
Go away.
Lmao a perfect summary of everything you shit out on this site