this post was submitted on 27 Nov 2023
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[–] AnonTwo@kbin.social 5 points 1 year ago (1 children)

I don't think RTS was even big when RTS was big. SC1 and wc3's custom map scenes were way bigger.

A lot of the games that killed the RTS genre were even games from that custom map scene.

(That all being said, it didn't exactly die. Just it didn't grow the way Moba did)

[–] wombatula@lemm.ee 3 points 1 year ago (1 children)

Exactly! Tower Defence, MOBA, and all the other games built out of the RTS engine in custom maps replaced it, and this all happened years before Zoomers were even walking much less playing advanced video games.

Blaming the RTS genre dying on zoomers would be like blaming them for killing 90s rap, they had nothing to do with it and it's downright ludicrous to suggest.

[–] Zibitee@lemmy.world 1 points 1 year ago (2 children)

Maybe what we miss is battle.net. It was essentially an endless games playstore and you didn't need to pay for any game modes. It was gamer paradise and we didn't even recognize it back then. We live in a gaming dystopia now

[–] lowered_lifted@sh.itjust.works 1 points 1 month ago

"We have battle.net at home"

at home: Roblox

[–] JTskulk@lemmy.world 1 points 1 year ago

It still exists. And for what it's worth many of the people I play StarCraft with today are zoomers.