this post was submitted on 27 Nov 2023
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[–] AnonTwo@kbin.social 5 points 1 year ago (1 children)

I don't think RTS was even big when RTS was big. SC1 and wc3's custom map scenes were way bigger.

A lot of the games that killed the RTS genre were even games from that custom map scene.

(That all being said, it didn't exactly die. Just it didn't grow the way Moba did)

[–] wombatula@lemm.ee 3 points 1 year ago (1 children)

Exactly! Tower Defence, MOBA, and all the other games built out of the RTS engine in custom maps replaced it, and this all happened years before Zoomers were even walking much less playing advanced video games.

Blaming the RTS genre dying on zoomers would be like blaming them for killing 90s rap, they had nothing to do with it and it's downright ludicrous to suggest.

[–] Zibitee@lemmy.world 1 points 1 year ago (2 children)

Maybe what we miss is battle.net. It was essentially an endless games playstore and you didn't need to pay for any game modes. It was gamer paradise and we didn't even recognize it back then. We live in a gaming dystopia now

[–] lowered_lifted@sh.itjust.works 1 points 1 month ago

"We have battle.net at home"

at home: Roblox

[–] JTskulk@lemmy.world 1 points 1 year ago

It still exists. And for what it's worth many of the people I play StarCraft with today are zoomers.

[–] Zehzin@lemmy.world 5 points 1 year ago* (last edited 1 year ago) (3 children)

RTS died when zoomers were like 5, nerd

[–] Zirconium@sh.itjust.works 2 points 11 months ago

True. There's a picture of me at five years old playing dawn of war

Wow, I didn't manage to kill a whole genre when I was 5. Some ants maybe, but not a genre.

[–] Kolanaki@yiffit.net 0 points 1 year ago (1 children)

StarCraft killed it by being too fucking good.

[–] frezik@midwest.social 1 points 1 year ago* (last edited 1 year ago) (2 children)

Pretty much. Blizzard supported the hell out of that game. Tweaked everything until it was perfect. At launch, it was as good as anything else at the time, but it wasn't knife-edge balanced like it became.

Modern Blizzard isn't capable of that anymore, and neither is anyone else. The genre can still innovate and provide perfectly good experiences otherwise, but it will always have this spectre of "not balanced like Starcraft" hanging over it.

[–] Kolanaki@yiffit.net 1 points 1 year ago* (last edited 1 year ago)

The genre can still innovate and provide perfectly good experiences otherwise, but it will always have this spectre of "not balanced like Starcraft" hanging over it.

Which is weird, because if you have a 3 faction RTS, the simplest, most balanced solution is to copy Rock, Paper, Scissors.

[–] Daft_ish@lemmy.world 0 points 1 year ago (1 children)

I do not remember starcraft being perfectly balanced....

[–] Nalivai@discuss.tchncs.de 1 points 11 months ago* (last edited 11 months ago) (1 children)

Grandmaster:

Protoss: 57%
Terran: 57%
Zerg: 55.2%

Masters 1:

Protoss: 52.7%.
Terran: 52.5%
Zerg: 51.9%

Masters 2:

Protoss: 51.2
Terran: 51.1
Zerg: 50.9

IDK, looks pretty balanced to me

[–] Daft_ish@lemmy.world 0 points 11 months ago (1 children)

Maybe because I only observe high level play.

[–] Nalivai@discuss.tchncs.de 1 points 11 months ago

Higher than Grandmaster and Master?

[–] Rentlar@lemmy.ca 3 points 1 year ago (2 children)

fake news from anon. The problem is that we hit the supply cap/population limit/CONSTRUCT ADDITIONAL PYLONS so no more RTS... sad.

Just kidding, forget about all of those, we have Beyond All Reason: a free and open source RTS game set in space. Actively in development, cross-platform and has a unit cap way higher than any of the RTSs from the 2000s.

[–] MystikIncarnate@lemmy.ca 1 points 1 year ago

YOU REQUIRE ADDITIONAL RESOURCES

YOU REQUIRE ADDITIONAL RESOURCES

YOU REQUIRE ADDITIONAL RESOURCES

(My friend from across the room, imitating the same voice)

YOU'RE ABOUT TO LOSE AN ALLY

[–] Zirconium@sh.itjust.works 1 points 11 months ago

OpenRA is a open source red alert for anyone interested in a semi active (30 players?) RTS

RTS has been a dead genre since long before Zoomers started buying anything.

[–] pixeltree@lemmy.world 1 points 1 year ago

??? RTS' require crackhead adhd attention splitting to be good at, not planning and concentration

By their own logic zoomers should be taking to them like fish to water

[–] AphoticDev@lemmy.dbzer0.com 1 points 1 year ago (1 children)

In what world is RTS dead? Strategy games in general have been making a huge comeback in the past five years or so. I would aks if this dude (because we all know it's a dude) lives under a rock, but he's on 4chan so we know he does.

[–] ryathal@sh.itjust.works 1 points 11 months ago

RTS is pretty dead at the moment. The most popular titles are over a decade old. Anything newly released has failed to gain traction. There's a couple games in development that are promising, but they aren't close to releasing.

Strategy in general is pretty popular, but it's really not the same as rts, which has mostly come to mean shitty mobile games.

[–] Kolanaki@yiffit.net 1 points 11 months ago* (last edited 11 months ago)

The genre was dead before Gen Z was alive. Maybe they lack those skills because they don't have any RTS. Ever think about that, anon?

[–] Alexstarfire@lemmy.world 0 points 1 year ago (1 children)

AoE2 has been going for 2+ decades and is still quite strong.

[–] AlDente@sh.itjust.works 1 points 11 months ago

By pointing out a game released over 2 decades ago, I believe you are making their point.

[–] Toneswirly@lemmy.world -1 points 1 year ago

4chan; a place where millennials can yell at clouds in peace.