this post was submitted on 27 Jun 2024
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[–] Kolanaki@yiffit.net 5 points 4 months ago* (last edited 4 months ago) (3 children)

The base game lures in newcomers by being the easiest one of the bunch; then the DLC kicks it up to Dark Souls 2+Ringed City difficulty and those newcomers are getting a taste of what the real game is and can't handle it lol

I got into these games because of their difficulty. When DS1 came out, the trend was that most games would hold you hand and just give you free victories so you get your dopamine fix. The base game got a little boring because most of the bosses are just regular mobs at the end of a cave with a boss health bar. I actually like getting to the end of a small side dungeon and having a challenging fight and not just a copy of the random little dudes I've been one shotting as I walk to the boss room.

[–] Zehzin@lemmy.world 5 points 4 months ago (2 children)

Am I weird in thinking that once you get to the Mountaintops of Giants it becomes harder than any other Souls base game?

[–] Mikelius@lemmy.world 3 points 4 months ago

I can see that, on the other hand you really don’t have to fight any mob in the mountaintops ir snowfield. Haligtree and Elohael are for sure harder than almost anything else From had done.

[–] dejected_warp_core@lemmy.world 2 points 4 months ago

You're not alone. I recall getting sniped from every direction at some points, with very tough 1:1 battles and boss battles that just kinda "happen" out in the open.