this post was submitted on 12 Aug 2024
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[–] nanoUFO@sh.itjust.works 51 points 3 months ago (4 children)

Funny how a trillion dollar monopoly can't keep a studio that makes very highly rated games alive.

[–] halcyoncmdr@lemmy.world 50 points 3 months ago* (last edited 3 months ago) (3 children)

Because at that level it has nothing to do with the actual studio or people. It's just numbers on a spreadsheet to a team of accountants moving columns around so the final spreadsheet every 3 months looks as good as possible.

Normally without a sale like this, they would maintain IP rights to sell or use later by whatever studio they wanted to use. The studios are a tool to make the product, nothing more.

[–] Omegamanthethird@lemmy.world 3 points 3 months ago (2 children)

Normally a company struggling with console sales would lean into an IP that could sway consumers, even if the game itself didn't make a ton of money.

Sony pumps money into big IPs to do the same, at the expense of game profits.

[–] imecth@fedia.io 2 points 3 months ago (1 children)

Normally a company struggling with console sales

You're assuming microsoft still cares about selling consoles... at this point either they gave up on this generation, or they moved on altogether.

[–] Omegamanthethird@lemmy.world 4 points 3 months ago

What I don't understand is what the point was in buying all of these expensive studios if they weren't going to compete.