this post was submitted on 06 Sep 2024
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I'd agree, but here's one issue with that: we live in reality, not in a post-capitalist dreamworld.
Creativity takes up a lot of time from the individual, while a lot of us are already working two or even three jobs, all on top of art. A lot of us have to heavily compromise on a lot of things, or even give up our dreams because we don't have the time for that. Sure, you get the occasional "legendary metal guitarist practiced so much he even went to the toilet with a guitar", but many are so tired from their main job, they instead just give up.
Developing game while having a full-time job feels like crunching 24/7, while only around 4 is going towards that goal, which includes work done on my smartphone at my job. Others just outright give up. This shouldn't be the normal for up and coming artists.
That's why we should look for good solutions to societal problems, and not fall back on bad "solutions" just because that's what we're used to. I'm not against the idea of copyright existing. But copyright as it exists today is stifling and counterproductive for most creative endeavors. We do live in reality, but I don't believe it is the only possible reality. We're not getting to Star Trek Space Communism™ anytime soon and honestly I like the idea of owning stuff. That doesn't mean that there aren't concrete steps we can and should take right now in the present reality to make things better. And for that to happen we need to get our priorities and philosophies straight. Philosophies which for me include a robust public commons, the inability to own ideas outright, and the ability to take and transform art and culture. Otherwise, we're just falling into the "temporarily embarrassed millionaires" mindset but for art and culture.
Honestly, that's why open source AI is such a good thing for small creatives. Hate it or love it, anyone wielding AI with the intention to make new expression will be much more safe and efficient to succeed until they can grow big enough to hire a team with specialists. People often look at those at the top but ignore the things that can grow from the bottom and actually create more creative expression.
One issue is, many open source AI also tries to ape whatever the big ones are doing at the moment, with the most outrageous example is one that generates a timelapse for AI art.
There's also tools that especially were created with artists in mind, but they're less popular due to the average person cannot use it as easily as the prompter machines, nor promise the end of "people with fake jobs" (boomers like generative AI for this reason).