this post was submitted on 02 Dec 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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[–] theamigan@lemmy.dynatron.me 2 points 11 months ago* (last edited 11 months ago)

Basically. In Sony's case, they were clearly afraid of homebrew games, but I still can't imagine any other rationale than what you said for killing the feature, especially as neutered as it was. It definitely taught me a lesson about buying products that can't be kill switched after purchase. The US Air Force even built a cluster of 1700 PS3s that relied on this feature. I'm sure they weren't routable to the internet to get updates though.