this post was submitted on 20 Sep 2024
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[–] auzy@lemmy.world 36 points 2 months ago (1 children)

That's not really odd. It likely caches decompressed assets and such.

[–] kerrigan778@lemmy.world 13 points 2 months ago (1 children)

They've also talked about massively leveraging cloud computing and streaming, it's likely a lot of actual scenery isn't part of the offline file size unless you cache the areas for offline play (if that's even an option)

[–] auzy@lemmy.world 3 points 2 months ago

Yeah. That was admittedly the big issue with Australia. With VFR it was useless unless we used Orbx in the days