this post was submitted on 16 Oct 2024
425 points (99.3% liked)

Technology

59605 readers
3438 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Asafum@feddit.nl 8 points 1 month ago

So this won't be a common issue, but just an example of "the future" Microsoft flight simulator is going to stream in almost all assets, textures, simulation results etc... they have a recommended bandwidth of 50mbs but I believe someone tested it and its more like 180 so just playing that game would mean you're blowing through a data limit, it's not something you could ever just download and just have on your local system.

I would also Imagine streaming video is quite high on the consumption of limits. I have no idea what the rates are on a video call type thing most people who work from home have to deal with, but that can't be all that low as well.