this post was submitted on 10 Jan 2024
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[–] Ilflish@lemm.ee 6 points 10 months ago

Also refers to classic RPG. Usually specifically refers to isometric 'realtime with pause'/plausible realtime games, with 'complex' dialogue options.

It the same as Metroidvania or Soulslike where it's kind of a vibe with sticky design choice but not 100% clear. I remember seeing arguments about whether Divinity Original Sin 2 was one because it was purely turn based