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Windows Recall is secretly installed and enabled on non-Copilot+PCs (Privacy Nightmare)
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This is a most excellent place for technology news and articles.
Does win10 vm run games well? (like power hungry games)
I don’t recommend going that direction. I think you’ll get better results with Proton and Proton-based solutions like Lutris and family.
With GPU passthrough you can get almost native performance. This requires 2 GPUs though (iGPU as second one should suffice), dunno about the input lag and stability though as I only have one GPU
Without it though? Not even worth trying
Someone in a previous post said they did it with one GPU, using a script to handle the swap when they were done with the VM.
That's definitely possible but would make the host OS unusable while the VM is running afaik. Why not dual boot at that point?
I believe it was brought up after the previous Windows update fuckup, so that's as good a reason as any. Some people don't want to reserve a partition just for Windows but still need/want to be able to use certain programs that aren't yet usable on Linux.
VMs safely contain Windows so it can't do anything to the host, and if you're playing a game on a Windows VM, you're probably not worried about using the host anyway. I've considered it myself, but I've done dual boot, and it's not worth having the training wheels, imo.
Proton is a better option unless the game needs Anti-Cheat, which most won't work in a VM, anyway
Personally I dual boot Win10 LTSC with fake credentials and some privacy tweaks for games that need to be on windows
I've tested it, and while it does work, there are some issues:
Because of these points, I still keep Windows 10 as a dual boot option.
I only play games that work native or via proton. I just use windows for the CAD programs that i need to use. I do gpu pass through and native for my host system idk how this would be for gaming tho.
I have heard, though not tried, that GPU passthrough works for those diminishingly few problematic games where a certain anti-cheat is the sticking point.