I don’t care as long as desktops remain modular.
Technology
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
Ampère makes some ARM CPUs that go with modular boards, where you can socket your own CPU, DDR5 RAM, NVMe drives and PCIe accessories.
yeah, least thing I would want is my PC becoming another use and throw mobile phone(it's already happening with mac and hp's elitebook).
Having used an ARM Mac, and the pains of countless utilities and apps that are x86/x64 only, as well as the pains of virtualising x86/x64 operating systems, I’m not a fan. I can virtualise ARM just fine on x64 but not the other way around.
(Edit: I’m not referring to OS utilities and apps - Apple have done a fine job with porting the OS to ARM, but the same can’t be said for the wider ecosystem - especially FOSS and niche developer toolchains).
The CPU and processing power benefits would be great, but if I'm going to lose software support then I'm only going to do it for RISC V.
How can it be both the year of ARM and the year of the linux desktop?
Nearly everything on linux is FOSS, so no translation layer needed 1
I'm all for it, just don't leave out the DIY market. I would love a socketable ARM platform. Risc-V would be even better.
2024 will be the year of ARM on desktops!
Wake me up when they make faster ARM than my 5900x
The main advantage of ARM right now is that there are low power cores available. The actual instruction set is unrelated to this advantage. If Intel or AMD put more serious effort into power efficiency most of the advantages go out the window.
As for instruction set changes impacting what software you can run I think that is still a big issue. Yes porting to ARM is straitforward in more modern programming environments but most software actively developed at the moment has a lot of old cruft that won't easily port if the engineers can even be convinced to touch it. Most businesses are dependent on old software not all of which is still maintained. Most gamers are even more tied to old software that is not going to get ported and often has annoying anti-virtualization checks (see games breaking on systems with enabled intel e-cores).
I am not sure how large the modern non gaming personal pc market is (tablets, phones, works computers, and chromebooks probably took a chunk out of it) but that could be in play.
Gaming is already a solved issue. Any console manufacturer managed to get games developed regardless of processor instruction set. All it takes is investment and a market.
Xbox and PlayStation are currently x86, but they've used different processors in the past. But Nintendo manages uses arm and gets great price/performance. For the PC market Valve could use it's marketplace to make arm and Linux work for gaming. They've made good progress but they could be more aggressive. If they lowered their rates for Linux and/or arm support the gaming industry would move. They could also use the stick as well as the carrot. If they refused to list new games that don't support Linux and arm the industry would move even faster.
I don't think gamers will move the market much either way. Apple is the biggest computer manufacturer in the world and their users don't buy their products for PC gaming. I imagine the rest of the market is similar. People are buying PCs for productive web browsing and office apps. If arm Windows and Linux machines can get half the battery performance macbooks get, they slowly displace x86 in the market for new machines. But half the problem is software optimisation for battery life. Intel macbooks got better battery life, as long as you were using safari rather than a chromium browser.
In new games sure. I was referring to old titles
Steam. Almost all games would be impacted. On Linux we already use translation layer (Windows -> Linux), but I am not sure if it's a good idea to emulate X86_64 on top of translation layer.
Getting anti-cheat that technically already works enabled on Linux has been a lot of work and Epic still won't enable it. Piracy protection systems will also be an issue. Most EA games inspect your CPU to see if they like it on startup (I think this is using vmprotect and some non-OS x86 calls but don't quote me on that). These kinds on anti virtualization checks are really common (not just in games ProctorU and lock down browser do them too). I don't think valve running an open virtualization layer will be well received by companies and they will probably ban it from running games. MMOs (due to botting) and anything with anticheat will look particularly askance at this. I also suspect Valve won't want to try hiding the VM signatures as it borders on violating DMCA.
Newer games will probably get ported if a large part of the market buys into ARM. Unity stuff might get re-released as it is .net if the publishers can be bothered. Minecraft java edition will also always love you (the launcher might not though).
I don’t see how hiding sigs could be seen as violating the DMCA…
Anti virtualization is sometimes used in copy protection. Altering virtualization to avoid those checks might be circumvention under DMCA.
Just because something is in place as DRM does not mean it is inherently covered by DMCA. Otherwise “run in compatibility mode” would be considered a DMCA violation.
These new are highend. So expensive, powerhungry and not hugly better than x86 CPUs on their tasks. Must have something that makes it a nobrainer so that it is much better on every aspect.
Apple just had 100% control of all Apples products so they basically forced them over when their new product was just better in most cases.
Limping along with a wonky hinge on my 5 year old laptop waiting for these to come out. Haven't run windows for years now so I don't think I'll be missing intel much at all. Might have to do some cross compiling for deploying software to intel cloud nodes, but arm VMs for android development will speedy.
Depending on which problem you're experiencing, I've used jb weld to fix it.
JB Weld is magic (as is it's competitor PC7, seems to be the same stuff). I just used it to fix an iPad keyboard - the part holding the iPad cracked near the hinge. Just filled the interior with JB and reassembled (it squeezed some JB out). Crack is still there, but the hinge area is even more rigid now. Of course it'll never come apart again.
I'd like to promote Goop. It's like a super thick rubber cement. There's very little it won't stick to. Very strong. It's pretty much all I use anymore. Oh, and it peels right off when you need to remove it (though it takes some effort).
I've glued phone mounts to the dash with it. Power strips to the underside of the desk. Glued laptops back together when the screw mounts break. Use it for the metal disks on back of phones for magnetic mounts. It's holding L-brackets to the back of the TV so I could put the soundbar on top. Also a bunch of industrial Velcro (the thick plastic stuff) on the back of the TV to hold a wifi router, Bluetooth adapter, USB hub, power supplies, and cable management.
Oh I'll have to look for that. It took a week for your message to appear for me. Not sure why
I really hope so. Everything is better than x86. Arm or even risk-v.
I think this is likely. After dealing with how bad W11 is, MS realized they don't need working software or backwards compatibility to sell units.