this post was submitted on 21 Apr 2025
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Looking for a place to find the Windows version of this without paying $20 for a single version or $5/month for regular updates

EDIT: which one of you mad lads did this? https://codeberg.org/WetOtter44/StrawberryMusicPlayer

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[–] upstroke4448@lemmy.dbzer0.com 5 points 6 hours ago* (last edited 6 hours ago)
[–] upstroke4448@lemmy.dbzer0.com 13 points 8 hours ago* (last edited 8 hours ago) (1 children)

I'm a bit surprised that this request is creating so much friction. This to me, is just a run of the mill "help me find a free download of this software" request that shows up all the time here.

I'm not comfortable trying to build this myself. I am happy to just use the inactive Clementine media player this is forked off of if people are really so offended by my request.

I totally understand why the dev wants to be paid, I'm just not going to be the one to do it.

[–] christian@lemmy.ml 6 points 8 hours ago* (last edited 7 hours ago)

Yeah I don't have an answer for the thing you're actually asking (sorry) but this is 100% a reasonable take and honestly I fully approve of their approach here. Strawberry is licensed under the GPL, it is libre software and can be packaged in any FOSS operating system without issue. This adds to the free software community. They are explicitly only selling to people who don't value free software enough to use a free operating system.

And to be clear, I can guarantee that no one loses sleep over piracy of their GPL software, otherwise it wouldn't be GPL. I see it more as a way for the devs to wash their hands of troubleshooting for operating systems they don't want to care about - anyone on windows/mac who cares enough about strawberry to pay gets listened to, but otherwise you've created an easy excuse for ignoring the extra work.

As an aside it's my preferred player on linux, good software.

[–] mooncake@lemm.ee 3 points 8 hours ago (1 children)

Is there a particular reason why you want strawberry? It looks ugly why not go for something like musicbee

[–] upstroke4448@lemmy.dbzer0.com 3 points 8 hours ago* (last edited 8 hours ago) (1 children)

Originally I just wanted to try a FOSS media player and found Clementine to be the most reliable when it came to importing music and reading the tags. This was especially true when grabbing old music files off an iPod then importing them.

When I realized clementine is basically dead, wanted to see how strawberry compared.

Side note, I enjoy the outdated aesthetic. 😋

I would probably use MediaMonkey if I was going to go the non FOSS route.

[–] BlastboomStrice@mander.xyz 2 points 4 hours ago

How about Quod Libet then?🙃

[–] hera@feddit.uk 21 points 14 hours ago* (last edited 14 hours ago) (2 children)
[–] CosmicTurtle0@lemmy.dbzer0.com 6 points 10 hours ago

Jesus fucking Christ ....GitHub actions is free for open source.

And they still put their binaries behind a paywall?

[–] ISOmorph@feddit.org 9 points 14 hours ago* (last edited 14 hours ago)

And a music player probably doesn't need to be bleeding edge either. So it's pretty much a one off thing.

[–] MissingInteger@lemm.ee 1 points 7 hours ago (1 children)

I looked around a bit and couldn't find it…
Here is a big list of Software sites, maybe some else has better luck. (Also couldn't find anything via DHT crawlers and Soulseek).

You could try runnig it via WSL, since the Linux version is free and up-to-date.

If you are planning to use it via WSL, you'll need to setup pulse audio server for audio and X server for GUI both of which ain't hard and you can access files on your windows system from the path something like "/mnt/d/music/".

[–] moe90@feddit.nl 1 points 8 hours ago (1 children)
[–] upstroke4448@lemmy.dbzer0.com 1 points 8 hours ago (1 children)

If you look at the releases they are just translation fixes. There hasn't been any real development in some time.

[–] moe90@feddit.nl -1 points 7 hours ago

I found better alternative and it works locally as well. try this https://github.com/digimezzo/dopamine/tags

[–] pablodaniel@lemmings.world 1 points 14 hours ago* (last edited 14 hours ago) (5 children)

"Access to macOS and Windows releases are currently restricted to sponsors, a 5 USD monthly sponsorship is required."

Really scummy on their part.

You should be able to build from source yourself to get a Windows version, although the process looks like a pain in the ass.

Curse whoever floated the idea to lock releases behind paywalls. We should not encourage this behavior.

Do not give them your money.

[–] upstroke4448@lemmy.dbzer0.com 5 points 8 hours ago* (last edited 8 hours ago) (1 children)

To each their own.

I think its reasonable that a one man dev team wants a bit of money for their time. They gave good reasons as to why and as others have said you could compile it yourself. I just don't know how and am a bit intimidated by the tutorial.

To me, personally, paying for this type of program when my use case is very casual, isn't worth it to me.

[–] pablodaniel@lemmings.world -1 points 2 hours ago

See, you people keep trying to excuse those who are taking you for a ride.

It's fine to "want" money. This isn't about "wanting" money. It's about lowering people's standards and contributing to a 'new normal.'

This isn't an issue with the vast majority of other projects, why should this one get a pass?

Don't be a useful idiot. Even among piracy communities, useful idiots are the norm.

[–] stevedice@sh.itjust.works 7 points 11 hours ago (2 children)

give me your work for free

Geez. Just build it yourself, you lazy leech.

[–] pablodaniel@lemmings.world 1 points 2 hours ago (1 children)

Stop being a useful idiot.

[–] stevedice@sh.itjust.works 1 points 1 hour ago

As soon as you stop being a useless idiot.

[–] Geodad@lemm.ee 2 points 11 hours ago (2 children)

Is it that hard to compile from source on Windows? I've been on Linux for 20 years, so I genuinely don't know.

[–] stevedice@sh.itjust.works 0 points 5 hours ago

No idea. Haven't used Windows for anything other than games for around 20 years either. How hard it is isn't really the point, though.

[–] weirdo_from_space@sh.itjust.works 3 points 10 hours ago (1 children)

I don't think compiling from source is easy even on Linux. Whenever I try it whatever program I'm trying to compile just refuses to compile, even though I seem to have all of the necessary programs for it. I can't recall successfully compiling anything other than suckless tools, which have basically no dependencies.

[–] Geodad@lemm.ee 1 points 8 hours ago

I don't know. The only time I've had significant issues was with Arch. Debian has always been good to me inbthat regard.

[–] catloaf@lemm.ee 16 points 14 hours ago (2 children)

we also have to pay for a Apple developer account for signed macOS releases

Sounds like you should blame Apple, not the dev.

[–] EarlGrey@discuss.tchncs.de 4 points 8 hours ago

They also don't have to sign it.

Maybe I've just used MacOS so long that I'm out of touch, but installing unsigned applications is effectively a mild annoyance.

[–] pablodaniel@lemmings.world 10 points 14 hours ago (1 children)

Great point.

Now, are they using this as an excuse to not provide a Windows version?

[–] catloaf@lemm.ee 9 points 14 hours ago (1 children)

Not specifically. It sounds like they're not really interested in maintaining a Windows version, so for that they charge. Generally I think people should be compensated for their labor, even though that might be an unpopular opinion in this community.

[–] pablodaniel@lemmings.world 4 points 14 hours ago* (last edited 14 hours ago) (1 children)

So, why even mention apple if you're going to justify the developer's actions anyways?

I'm going to go back to blaming the devs now. Nice try defending the people taking money from you. They're banking on your low standards.

[–] Draconic_NEO@lemmy.dbzer0.com 2 points 11 hours ago

They’re banking on your low standards.

Yeah this is unfortunately common, and many people are quick to defend developers like that making excuses.

[–] Chewy7324@discuss.tchncs.de 3 points 10 hours ago (2 children)

Really scummy on their part.

Anyone is free to build it themselves. Someone could even distribute their own build from the same source under a different name completely legally.

They bank on users being lazy and then pay for the convenience.

[–] Draconic_NEO@lemmy.dbzer0.com 2 points 7 hours ago (1 children)

Anyone is free to build it themselves. Someone could even distribute their own build from the same source under a different name completely legally.

You could just as easily in the spirit of this community do it with the same name and code, same way they do it for cracked games. Don't tell me it's not done because there are security concerns, you have no way to tell if cracked games contain secret malware in them yet people still distribute and download those.

They bank on users being lazy and then pay for the convenience.

And also pirates to not outright rip them off, which seems to be working for some reason...

[–] Chewy7324@discuss.tchncs.de 1 points 1 hour ago* (last edited 1 hour ago)

You could just as easily in the spirit of this community do it with the same name and code, same way they do it for cracked games.

You could, and unless you're trying to profit off it the original devs likely won't care.

And also [bank on] pirates to not outright rip them off, which seems to be working for some reason...

They already publish it under GPLv3, they want it to be free (as in freedom) software.

I don't care about any security concerns. If someone does not want to build it themselves or download from a third party they can buy it for their convenience. Or they can take the risk or find another way to install it.

For example I looked up whether Strawberry is on Winget, the Microsoft package manager for Windows. And look at that, it's completely free to download by the original developer [1]. @upstroke4448@lemmy.dbzer0.com

They only ask users who are too lazy and want to download through the Microsoft store for payment. I get why you don't like there being no binaries on their site by them, but they do provide free ways to install it. They just don't tell you about it.

[1] https://winget.run/pkg/StrawberryMusicPlayer/Strawberry

Edit: For anyone who does not want to click the link: winget install -e --id StrawberryMusicPlayer.Strawberry installs Strawberry on any Windows computer. Officially.

[–] upstroke4448@lemmy.dbzer0.com 2 points 8 hours ago* (last edited 8 hours ago) (1 children)

I don't think that's true, correct me if I am wrong though. There are still other requirements you have to follow for the GPL3 license if you wanted to distribute it legally.

[–] Chewy7324@discuss.tchncs.de 1 points 1 hour ago

GPLv3 is a copy left license. If you legally acquire the source code (it's public already, so anyone does), GPLv3 does not put any restrictions on you when it comes to building, selling, distributing, modifying the code.

I pointed out the name because trademark law is seperate.

And yes, GPLv3 has some requirements like attribution (mention the original developer somewhere), and you have to point out where to get the source code (already public in this case). Also, if you make any changes to the source code you must provide those changes to anyone you distribute too under the same license.

These restrictions apply to eg. UNIT3D too. Some (most) torrent trackers seem to violate the requirement to provide their changes to their users and want to keep them private. But I never asked them whether they'd provide me their source.

Otherwise GPLv3 does not pose much restrictions on it's users, especially not on distribution.

[–] JakobFel@retrolemmy.com -2 points 8 hours ago

I understand restricting the macOS version because it costs money but doing this for Windows is just a scumbag tactic, to be sure.