this post was submitted on 21 Aug 2025
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Not a shadowdrop, but it's only two weeks away. Sweet.

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[–] svcg@lemmy.blahaj.zone 5 points 5 hours ago (1 children)

I'm going to miss the silkposting.

[–] IndieSpren@lemmy.blahaj.zone 2 points 2 hours ago

The game has a high bar to clear...

it has to be more entertaining than the silkposts and silksanity since releasing it will kill silkposting.

[–] alehel@lemmy.zip 7 points 8 hours ago

Nice to see that it's launching on GOG.

[–] ZoteTheMighty@lemmy.zip 1 points 9 hours ago

That trailer looks so good, it would have been worth it to wait all these years just for the trailer.

[–] pyre@lemmy.world 14 points 16 hours ago (3 children)

never got why they following is so massive. one of these super popular games that never really clicked for me. i mean it was fun but also felt run of the mill; i didn't understand what's so special about it.

[–] mellow@lemmy.wtf 1 points 3 hours ago

It’s one of the games that I’ve sunk too much time into during the pandemic. It’s got a special place in my heart. I think I’ve also purchased it on every platform available. It’s good. It’s tight.

[–] dinckelman@lemmy.world 25 points 15 hours ago (1 children)

The atmosphere. The fluidity yet sharpness of combat. The emotional attachment to the story. The absolutely gorgeous level designs.

No game will be for everyone, and it's okay if this one isn't for you

[–] pyre@lemmy.world 7 points 15 hours ago

of course. i commented mostly to hear what people specifically like about it.

[–] chaogomu@lemmy.world 7 points 15 hours ago

The gameplay loop was solid, but not completely original.

But the lore of the world was interesting and was dolled out fairly well. Neat little chunks of lore that felt like a reward when you get them.

Add in great art and music, and you have a game that you can build a fan base on.

Add in the free expansions and fan friendly developer, and you get a robust fan base.

Which leads to expectations for the sequel.

[–] neon_nova@lemmy.dbzer0.com 2 points 11 hours ago

That’s amazing news! I recently replaced hollow knight and have a long flight coming up in October, sounds like the perfect game to play.

[–] fdnomad@programming.dev 60 points 22 hours ago (4 children)

The Eldenring and Silksong communities' collective mental health deteriorating bottomlessly up to the release date announcements will forever be one of my favourite parts of internet history.

[–] NuXCOM_90Percent@lemmy.zip 21 points 22 hours ago (7 children)

Nah. Us Soul Boy Beta... anyway the Souls fans had it easy. It was the Armored Core sickos that REALLY popped the fuck off when 6 was announced.

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[–] ClassyHatter@sopuli.xyz 41 points 22 hours ago (2 children)
[–] Hadriscus@jlai.lu 5 points 17 hours ago (3 children)

Would you happen to know whether the "platinum" rating on protonDB is applicable the GOG version as well ? I'm gradually switching to Linux and would like to do as much as possible there (including games). Cheers

[–] ClassyHatter@sopuli.xyz 1 points 9 minutes ago

Turns out it has a native Linux version, besides Windows and macOS versions, so compatibility shouldn’t be a problem.

[–] carotte@lemmy.blahaj.zone 6 points 11 hours ago (1 children)

so far, I haven’t encountered a game marked platinum on protonDB where the GOG version didn’t also work

and really, unless the steam and GOG versions of a game are radically different, i don’t see why the Linux compat should be different

the only way protonDB will fail you is if a game is on GOG but not steam; protonDB (frustratingly) only lists steam games

[–] Hadriscus@jlai.lu 3 points 5 hours ago

Thanks I see

[–] popcar2@programming.dev 4 points 17 hours ago

Yes, it should work just fine. Use something like Lutris or Heroic Game Launcher.

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[–] popcar2@programming.dev 43 points 22 hours ago (1 children)

It looks fantastic, I'm glad they took their time with it and didn't cave to release it early.

Bloomberg also did an interview with the team which is a good read.

[–] PhilipTheBucket@piefed.social 14 points 12 hours ago (1 children)

This interview is really phenomenal. Among other things, they talk about why it took so many years to release the game.

“We’ve been having fun,” Gibson said. “This whole thing is just a vehicle for our creativity anyway. It’s nice to make fun things.”

The lengthy production wasn’t the result of development challenges or obstacles, they said. They just needed all these years to ensure that Silksong was exactly the game they wanted to make.

“It was never stuck or anything,” Gibson said. “It was always progressing. It’s just the case that we’re a small team, and games take a lot of time. There wasn’t any big controversial moment behind it.”

“I think we’re always underestimating the amount of time and effort it’ll take us to achieve things,” Gibson said. “It’s also that problem where, because we’re having fun doing it, it’s not like, ‘It’s taking longer, this is awful, we really need to get past this phase.’ It’s, ‘This is a very enjoyable space to be in. Let’s perpetuate this with some new ideas.’”

The longer development lasted, the more pressure Gibson and Pellen felt to ensure that everything was as fine-tuned as possible. They’d already spent four years on it — why would they rush now? The more time they spent polishing some parts, the more time they needed to apply it consistently across the rest.

“There’s a level of finish that has to be met throughout the entire game,” Pellen said. “All the way the systems interact, all the hidden work that pops up later on. It’s multiplicative. As you add stuff, the process of tying it all back together just increases.”

Gibson and Pellen say they’re happy that the game is finally coming out — and even happier that they will get to keep working on it, which they still find enjoyable even after seven years. They haven’t burned out or shown any desire to take a break. Instead, they’re already making big plans to add extra content to Silksong in the months and years to come.

This is, of course, what work is supposed to be. But we have lost the way.

[–] NigelFrobisher@aussie.zone 6 points 11 hours ago

“Feels like we’re going to ruin their fun by releasing the game,” Pellen said.

[–] chiliedogg@lemmy.world 23 points 22 hours ago (2 children)

That's so close it should've just announced the day it released and blown all our minds.

[–] simple@piefed.social 25 points 21 hours ago (2 children)

Apparently they have to notify Kickstarter backers in advance to prepare all the game keys, people are speculating that's why it wasn't a shadowdrop

[–] Duenan@aussie.zone 3 points 12 hours ago

I'm a kickstarter backer for Hollow Knight.

They have updated us with a kickstarter update.

They'll be sending us surveys soon to choose our platform of choice for the game keys leading up to the release date.

[–] taiyang@lemmy.world 7 points 21 hours ago (1 children)

I thought it was gonna be a shadowdrop to, but yeah that makes sense. Two weeks might as well be today given how long we've all waited!

[–] ouRKaoS@lemmy.today 3 points 12 hours ago

Two weeks is essentially a rounding error at this point

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[–] Renacles@lemmy.world 6 points 17 hours ago

Holy crap, it's happening!!

[–] CaptDust@sh.itjust.works 19 points 22 hours ago (1 children)
[–] Diplomjodler3@lemmy.world 10 points 22 hours ago (1 children)
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[–] NigelFrobisher@aussie.zone 1 points 13 hours ago
[–] frank@sopuli.xyz 13 points 23 hours ago (1 children)

The movement looks great! I cannot wait

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[–] NuXCOM_90Percent@lemmy.zip 10 points 22 hours ago (1 children)

Welp. That put the kibosh on my "I should replay Hollow Knight, huh?"

[–] NigelFrobisher@aussie.zone 1 points 11 hours ago

NowI have a hard deadline for my replay of Bloodborne.

[–] Suck_on_my_Presence@lemmy.world 8 points 22 hours ago (2 children)

I guess it's time to dump another 20 hours into trying to remember how to play Hollow knight and to see if maybe this time I can actually beat it

[–] ZoteTheMighty@lemmy.zip 1 points 9 hours ago

I'm ready to bet you got lost in those mines without crystal heart. Amirite?

[–] crank0271@lemmy.world 8 points 22 hours ago (1 children)
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