this post was submitted on 08 Oct 2025
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[–] ech@lemmy.ca 68 points 1 week ago (5 children)

I made a comment about a week ago about how copying people's art is still art, and it was a bit of an aha moment as I pinpointed for myself a big part of why I find image generators and the like so soulless, inwardly echoing a lot of what Inman lays out here.

All human made art, from the worst to the best, embodies the effort of the artist. Their intent and their skill. Their attempt to make something, to communicate something. It has meaning. All generative art does is barf up random noise that looks like pictures. It's impressive technology, and I understand that it's exciting, but it's not art. If humans ever end up creating actual artificial intelligence, then we can talk about machine made art. Until then, it's hardly more than a printer in terms of artistic merit.

[–] prex@aussie.zone 16 points 1 week ago (1 children)

There was a good interview with Tim Minchin by the BBC where he said something similar to this & used the word intent.
I suppose the intent/communication/art comes from the person writing the prompt but those few words can only convey so much information. When the choice of medium & every line etc. involves millions of micro-decisions by the artist there is so much more information encoded. Even if its copy & pasted bits of memes.

[–] ech@lemmy.ca 11 points 1 week ago* (last edited 1 week ago) (1 children)

Is this the interview? https://files.catbox.moe/ddp6tp.mp4

Tim Minchin has always come across as a good egg to me. It's nice to hear he's of the same mind, and I particularly like the optimism he's promoting in his predictions for artistry going forward.

[–] prex@aussie.zone 5 points 1 week ago (1 children)

No, I hadn't seen that one, thanks!

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[–] ExcessShiv@lemmy.dbzer0.com 4 points 1 week ago* (last edited 1 week ago) (3 children)

It's impressive technology, and I understand that it's exciting, but it's not art.

I would add that a lot (most?) graphical elements we encounter in daily lives do not require art or soul in the least. Stock images on web pages, logos, icons etc. are examples of graphical elements that are IMO perfectly fine to use AI image generation for. It's the menial labour of the artist profession that is now being affected by modern automation much like so many other professions have been before them. All of them resisted so of course artists resist too.

[–] agent_nycto@lemmy.world 10 points 1 week ago (14 children)

The most generic logo from ten years ago still was made with choices by a designer. It's those choices that make a difference, you don't choose how things are executed with ai

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[–] laxu@sopuli.xyz 6 points 1 week ago

I'd argue that logos are a hugely expressive form. It's just that 90% of them are basic ass shit tier stuff.

AI has basically raised the level of "shit tier" pretty high. I sometimes go check out Hotone Audio's Facebook page to see if there are new firmware updates for my device, but they mainly peddle pointless AI slop marketing images. I'm sure there are tons of companies like this.

It's the literal example of the marketing person being able to churn out pictures without an artist being involved, and thus the output is a pile of crap even more vapid than stock photos.

[–] ech@lemmy.ca 5 points 1 week ago

The impact on livelihoods is important, but it's ultimately unrelated to defining what art is. My consideration of art is not one born of fear of losing money, but purely out of appreciation for the craft. I don't think it's entirely fair to suggest all the criticisms against generated art is solely borne of self-preservation.

In regards to corporate "art", all the things you listed, even stock images, are certainly not the purest form of artistry, but they still have (or, at least had) intent suffusing their creation. I suppose the question then is - is there a noticeable difference between the two for corporations? Will a generated logo have the same impact as a purposefully crafted on does? In my experience, the generated products I've noticed feel distinctly hollow. While past corporate assets are typically hollow shells of real art, generated assets are even less. They're a pure concentration of corporate greed and demand, without the "bothersome" human element. Maybe that won't matter in their course of business, but I think it might. Time will tell.

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[–] Gigasser@lemmy.world 66 points 1 week ago* (last edited 6 days ago) (5 children)

I often hear AI enthusiasts say that AI democratized art. As if art weren't already democratized. Most anyone can pick up a pen, draw, write, type, move a mouse, etc. What AI democratizes in art, is the perception of skill. Which is why when you find out a piece of art was made by inputting some short prompt into a generator, you become disappointed. Because it would be cool, if the person actually had the skill to draw that. Pushing a few buttons to get that, not so much.

Edit:spelling and spacing

[–] alternategait@lemmy.world 5 points 1 week ago (5 children)

I have always felt that I'm not good at art (the practice I did got me not very far), and I've recently had reason to make little collages. One thing that I've done is uploaded pictures to Canva and traced them so I had something resembling recognizable images (my dog, me in a kayak). I don't think tracing is making an art, AI is definitely not making an art.

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[–] Hoimo@ani.social 31 points 1 week ago (2 children)

I think this is completely missing the point when it's talking about "the minutiae of art". It's making two claims at the same time: art is better when you suffer for it and the art is good whether or not you suffered. But none of that is relevant.

When Wyeth made Christina's World, I don't know if he suffered or not when painting that grass. What I do know is that he was a human with limited time and the fact that he spent so much of his time detailing every blade of grass means that he's saying something. That The Oatmeal doesn't draw backgrounds might be because he's lazy, but he also doesn't need them. These are choices we make to put effort in one part and ignore some other part.

AI doesn't make choices. It doesn't need to. A detailed background is exactly the same amount of work as a plain one. And so a generated picture has this evenly distributed level of detail, no focus at all. You don't really know where to look, what's important, what the picture is trying to say. Because it's not saying anything. It isn't a rat with a big butt, it's just a cloud of noise that happens to resemble a rat with a big butt.

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[–] angrox@feddit.org 24 points 1 week ago (1 children)

What a beautiful read. I feel the same about AI art and I remember a longer talk I had with my tattoo artist: 'I need the money so I will do AI based tattoos my clients bring to me. But they have no soul, no story, no individuality. They are not a part of you.'

I feel the same.

Also I like Oatmeal's reference to Wabi Sabi: The perfection of imperfection in every piece of art.

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[–] DrunkenLullabies@lemmy.world 24 points 1 week ago

Thanks for sharing! I haven't read much of the Oatmeal in quite a while but I've always liked their style and humor.

[–] sem@lemmy.blahaj.zone 21 points 1 week ago

I appreciate this bit out of context:

Also loved the shoutout to Allie Brosh!

[–] webghost0101@sopuli.xyz 20 points 1 week ago* (last edited 1 week ago) (16 children)

That was a beautiful read.

But do i find myself conflicted about dismissing it as a potential technical skill all together.

I have seen comfy-ui workflows that are build in a very complex way, some have the canvas devided in different zones, each having its own prompts. Some have no prompts and extract concepts like composition or color values from other files.

I compare these with collage-art which also exists from pre existing material to create something new.

Such tools take practice, there are choices to be made, there is a creative process but its mostly technological knowledge so if its about such it would be right to call it a technical skill.

The sad reality however, is how easy it is to remove parts of that complexity “because its to hard” and barebones it to simple prompt to output. At which point all technical skill fades and it becomes no different from the online generators you find.

[–] TheRealKuni@piefed.social 7 points 1 week ago

I think there’s a stark difference between crafting your own comfyui workflow, getting the right nodes and control nets and checkpoints and whatever, tweaking it until you get what you want, and someone telling an AI “make me a picture/video of X.”

The least AI-looking AI art is the kind that someone took effort to make their own. Just like any other tool.

Unfortunately, gen AI is a tool that gives relatively good results without any skill at all. So most people won’t bother to do the work to make it their own.

I think that, like nearly everything in life, there is nuance to this. But at the same time, we aren’t ready for the nuance because we’re being drowned by slop and it’s horrible.

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[–] blackn1ght@feddit.uk 15 points 1 week ago

"Yes, but I'll be quick, I promise."

Isn't quick.

[–] CheeseNoodle@lemmy.world 13 points 1 week ago

As a passable quality 3D artist who does it for a living I've found AI art (which can do 3D now to some degree) has kind of narrowed the scope for me. If you want generic Unreal style pseudo-realism or disney toon then AI can do that for you* I've had to focus much more on creating a unique style and also optimizing my work in ways that AI just doesn't have the ability to do because they require longer chains of actual reasoning.

For AI in general I think this pattern holds, it can quickly create something generic and increasingly do it without extranious fingers but no matter how much you tweak a prompt its damn near impossible to get a specific idea into image form. Its like a hero shooter with skins VS actually creating your own character.

*Right now AI models use more tris to re-create the default blender cube than my entire lifetime portfolio but I'm assuming that can be resolved since we already have partially automated re-topology tools.

[–] Brownboy13@lemmy.world 12 points 1 week ago

This was a great read! As someone who was initially excited about the possibilities of AI art, it's been hit or miss with me.

I've come to realise over time that I like the connection that art offers. The little moment of 'I wonder what the artist was thinking when they imagined this and what experiences did someone have to get to a place where they could visualize and create this?'

And I think that's what missing with AI art. Sure, it can enable someone like me who has no skill with drawing to create something but it doesn't get to the point of putting my actual imagination down. The repeated tries can only get to point of 'close enough'.

For me, looking at a piece and then learning it's AI art is basically realizing that I'm looking at a computer generated imitation of someone's imagination. Except the imitation was created by describing the art instead of the imitator ever looking at it. An connection I could have felt with original human is watered down as to be non-existent.

[–] snoons@lemmy.ca 11 points 1 week ago (1 children)

That was excellent. Thanks for sharing... although I'm more into pottery, I'm sure some soulless shithead will want to "democratize" it with a janky robot hand controlled by a dumb algo.

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[–] Tracaine@lemmy.world 11 points 1 week ago* (last edited 1 week ago) (2 children)

I want to touch on how he mentions hitting the button to automatically make music on a Casio keyboard.

I fully realize I'm being reductive to the point of being offensive but that's not my intent and I preemptively apologize, when I say: that's at least in part, the very first seed to becoming a professional DJ. That's not nothing.

Using AI to generate images can be the same thing if it's extrapolated out into complexity and layered nuance. It might not make you an artist exactly, in the same way that a DJ might not be a musician but it IS a skillset that potentially has value.

And even if you think I'm totally off-base in saying so? I liked pretending with the little automatic music button on the keyboard.

[–] dylanmorgan@slrpnk.net 7 points 1 week ago (1 children)

I think pushing the button on a Casio keyboard is more akin to tracing your favorite comics panel than using an LLM image generator.

[–] Tracaine@lemmy.world 4 points 1 week ago* (last edited 1 week ago)

I mean...I liked doing that too. DIY Spider man coloring book pages.

[–] naught101@lemmy.world 6 points 1 week ago (4 children)

Are you speaking from experience? 'Cause that's not even vaguely related to how any of the DJs I know (including a couple of professionals) got started. The prime motive for most DJs is sharing cool music, and Casio keyboards don't do that..

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[–] HumanOnEarth@lemmy.ca 9 points 1 week ago

That was a really good take on the whole thing. The Oatmeal is my people.

[–] k0e3@lemmy.ca 8 points 1 week ago (1 children)

I watched a short saying you might be an art director, at best, but not really an artist. Because you have the vision but you're only telling someone (something) to materialize it. I was kind of happy with that.

[–] naught101@lemmy.world 5 points 1 week ago

Vision is a strong word. I think it's a vague idea in most cases

[–] A_norny_mousse@feddit.org 8 points 1 week ago (2 children)

I was kinda against their argument at first, then I was with them and continued reading. But then they went into all sorts of detail, weighing pros and cons etc., and after reading more than half I evtl. gave up.

It seems all "why AI is bad" articles seem to go this way.

It seems all "why AI is bad" articles unwillingly even support the hype.

Fuck AI "art", it's not art you morons, it's automation, which takes away real people's jobs. The current implementations made by greedy companies also very obviously steal. 'nuff said.

[–] AnarchistArtificer@slrpnk.net 0 points 6 days ago

I liked it, personally. I've read plenty of AI bad articles, and I too am burnt out on them. However, what I really appreciated about this was that it felt less like a tirade against AI art and more like a love letter to art and the humans that create it. As I was approaching the ending of the comic, for example, when the argument had been made, and the artist was just making their closing words, I was struck by the simple beauty of the art. It was less the shapes and the colours themselves that I found beautiful, but the sense that I could practically feel the artist straining against the pixels in his desperation to make something that he found beautiful — after all, what would be the point if he couldn't live up to his own argument?

I don't know how far you got through, but I'd encourage you to consider taking another look at it. It's not going to make any arguments you've not heard before, but if you're anything like me, you might appreciate it from the angle of a passionate artist striving to make something meaningful in defiance of AI. I always find my spirits bolstered by work like this because whilst we're not going to be able to draw our way out of this AI-slop hellscape, it does feel important to keep reminding ourselves of what we're fighting for.

[–] Johanno@feddit.org 10 points 1 week ago (7 children)

I know that art is an art of it's own and a way to express human creativity.

However people also complained once the loom was invented. It took lots of jobs.

The job argument is usually a stupid one.

The lack of creativity and quality is of course a much better argument against AI art.

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[–] Simulation6@sopuli.xyz 6 points 1 week ago (1 children)

I forgot how loooong Oatmeal cartoons are. I don't think I have made it to the end of one in years.

[–] tym@lemmy.world 5 points 1 week ago

Wanna go ride a bicycle?

[–] Cratermaker@discuss.tchncs.de 5 points 1 week ago

One thing I've found interesting with AI art is that it's changed how I look at handmade art. It is similar in a way to appreciating a handmade piece of furniture or a machine compared to a mass produced commodity item. Art that I previously would have dismissed instantly sometimes makes me think for a second about the artist and how it was made, even when it lacks a professional level of quality. That said, I've also seen enough AI art that I can distinguish between garbage slop and something (at least a little) interesting made in Comfy UI. There's always been a lot of low quality art out there, but I think the real issue is with people trying to pass off low effort generated slop as real art, rather than the gen-AI tech itself (environmental impact notwithstanding).

[–] mcqtom@lemmy.world 3 points 1 week ago (1 children)
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