this post was submitted on 23 Feb 2026
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Last week’s surprise departure of Phil Spencer from Microsoft led to the promotion of Asha Sharma, who comes to head Microsoft’s gaming division after two years as president of the company’s CoreAI Product group. Despite that recent history, Sharma says in a new interview that she has “no tolerance for bad AI” in game development.

...

Meanwhile the head of another Soulless Tech Corporation Hellbent On Dehumanizing Game Development In Every Sense Of The Word "Dehumanize" Possible reminds us...

CEO Tim Sweeney says requiring developers to disclose their use of AI tools is as relevant as disclosing “what shampoo brand the developer uses,”

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[–] it_depends_man@lemmy.world 80 points 11 hours ago* (last edited 11 hours ago) (4 children)

Being a personal fan of video games isn’t necessarily required to succeed in running a gaming company.

What the F***, yes it is.

(that's arstechnica saying that though, not the new xbox boss person)

[–] rogsson@piefed.social 25 points 9 hours ago (1 children)

The whole reason we’re in this mess with AAA is solely because of suits with no gaming interest whatsoever making all the decisions to please shareholders 

[–] foggy@lemmy.world 2 points 2 hours ago (1 children)

Wait wait but what if we made fps games like casinos?

[–] rogsson@piefed.social 1 points 9 minutes ago

And, stay with me now - manipulate children to create generational gambling addicts - ooohohoo think of all the easy money flowing in! 

[–] enbiousenvy@lemmy.blahaj.zone 10 points 8 hours ago

It's like when new logitech ceo (ex-unilever, non-tech) comes up with the idea of subscription mouse.

[–] Xenny@lemmy.world 18 points 10 hours ago* (last edited 10 hours ago) (2 children)

There are exceptions to this. There are wonderful game designers that personally don't play video games.

I really doubt this woman is an exception though

[–] CaptDust@sh.itjust.works 19 points 10 hours ago* (last edited 10 hours ago)

It sucks to say, but I'd actually wager there's more game developers and designers that don't play games regularly than ones that do. The time and mental investment necessary to create games doesn't tend to leave much room for enjoying them.

But probably really should at least consider yourself a fan of games in the industry, even if you can't keep up playing the latest and greatest.

[–] MrQuallzin@lemmy.world 3 points 9 hours ago

I'd go further and compare this to actors who many times will never watch the finished product. IIRC, John de Lancie voiced Discord in My Little Pony: Friendship is Magic but never watched any of the episodes until the fandom really took off. He was surprised this small role he forgot he even did gained such popularity! I'm sure he's seen a number of episodes by now, especially since he later reprised his role

[–] QuentinCallaghan@sopuli.xyz 10 points 11 hours ago (1 children)

Hiroshi Yamauchi wasn't much of a gamer, but he made Nintendo a gaming juggernaut.

[–] OldQWERTYbastard@lemmy.world 5 points 9 hours ago

He also had honor and dignity. Rare attributes in company leadership these days.

[–] finalarbiter@lemmy.dbzer0.com 33 points 11 hours ago* (last edited 11 hours ago) (2 children)

Speaking with Variety, Sharma noted that “AI has long been part of gaming and will continue to be,” before adding that “great stories are created by humans.” The interview comes after Sharma promised in an introductory memo: “We will not chase short-term efficiency or flood our ecosystem with soulless AI slop. Games are and always will be art, crafted by humans, and created with the most innovative technology provided by us.”

Shocking take from a microsoft employee making a public statement. I had thought their leadership were all aboard the moron express to slopville.

[–] marighost@piefed.social 10 points 9 hours ago (1 children)

“AI has long been part of gaming and will continue to be,”

This is such bullshit. AI has only really invaded gaming in the past couple of years, but she makes it sounds like AI (in its current iterations) has been around been around forever.

[–] finalarbiter@lemmy.dbzer0.com 15 points 9 hours ago

I think they're using AI as the umbrella term there, rather than referring to LLMs and generative slop. The term has been used to mean many different things over the years, including the decision trees that drive npc movement and action.

[–] digitalFatteh@lemmy.ca 18 points 11 hours ago

Behind closed doors and away from the press they are going to be all in on the AI slop.

[–] FuglyDuck@lemmy.world 4 points 7 hours ago

Except shampoo brands don’t invalidate copyright protections for their games.

If you use ai to create any part of a game, that part doesn’t have copyright/IP protections. If you don’t know what parts that is, the entire thing loses said protections.

Details.

[–] tonytins@pawb.social 22 points 11 hours ago* (last edited 11 hours ago) (2 children)

Ever since the XB1, Microsoft's gaming division has been everything but games.

[–] Tronn4@lemmy.world 17 points 11 hours ago

True. Its been the Aquisitions Team.

[–] rem26_art@fedia.io 7 points 10 hours ago

Microsoft's really been on that "I'll do everything in my power to make number go up that isn't making a better product" grind for a long time now yea

[–] ParlimentOfDoom@piefed.zip 3 points 7 hours ago

Weird, her former division was in charge of exactly that.

[–] socphoenix@lemmy.world 8 points 11 hours ago (1 children)

It was nice knowing Xbox while they lasted…

[–] supersquirrel@sopuli.xyz 3 points 9 hours ago* (last edited 9 hours ago)

Someone needs to make an ex-Xbox for exes of Xbox.

looks down at Steam Deck in lap

I'll get a sharpie.