this post was submitted on 10 Mar 2026
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The Performing Right Society (PRS) has "commenced legal proceedings" against Steam owner Valve over the use of its members' works on Steam "without permission."

The organization claims that while games right across the spectrum use music to "transform play into emotional, immersive experiences," Valve has "never obtained a licence for its use of the rights managed by PRS on behalf of its members, comprising songwriters, composers, and music publishers."

PRS claims "many game titles which incorporate PRS members' musical works are made available on Steam," including "high profile series" such as Forza Horizon, FIFA/EA FC, and GTA.

PRS said that as it had sought to work with Valve about the licensing issues "for many years without appropriate engagement from Valve," it has now issued legal proceedings under the UK's s20 Copyright, Designs, and Patents Act 1988 and requires any game that uses PRS' works to obtain a licence.

"The litigation will progress unless Valve Corporation engages positively with discussions and takes the necessary license to cover the use of PRS repertoire, both retrospectively and moving forwards," the organization said in a press statement.

Dan Gopal, chief commercial officer, PRS for Music said: "Our members create music that enhances experiences and PRS exists to protect the value of their work with integrity, transparency, and fairness. Legal proceedings are not a step we take lightly, but when a business’s actions undermine those principles, we have a duty to act.

"Great video games rely on great soundtracks, and the songwriters and creators behind them deserve to have their contribution recognised and fairly valued."

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[–] psx_crab@lemmy.zip 396 points 1 week ago (10 children)

PRS claims "many game titles which incorporate PRS members' musical works are made available on Steam," including "high profile series" such as Forza Horizon, FIFA/EA FC, and GTA.

Insanity. It's like suing a grocery shop for selling the xyz branded milk for using their copyrighted font.

[–] Buffalox@lemmy.world 167 points 1 week ago (8 children)

It’s like suing a grocery shop for selling the xyz branded milk for using their copyrighted font.

I came here to make this exact point.
The real reason they do it of course, is that Steam is big, and they can get more money from Steam if they win.
Juries are very unpredictable in such cases. And that's what they are playing on.

[–] RobotToaster@mander.xyz 101 points 1 week ago (1 children)

Juries are very unpredictable in such cases. And that’s what they are playing on.

This is in the UK, except in very rare exceptions, we don't have juries for civil matters.

[–] Buffalox@lemmy.world 57 points 1 week ago* (last edited 1 week ago) (1 children)

Ok thanks, I assumed it was in USA, since Valve is American.
Also frivolous suits tend to happen most in USA.

[–] Grail@multiverse.soulism.net 31 points 1 week ago* (last edited 1 week ago) (5 children)

That perception was largely created by McDonald's after they were sued for giving a lady third degree vagina burns and a fused labia. "Haha, Americans are so frivolous with lawsuits, they'd sue a company for serving coffee hot enough to make you need skin grafts".

[–] Buffalox@lemmy.world 33 points 1 week ago (4 children)

Complete and utterly false, USA has that reputation because it's true.

USA has that reputation because it happens all the time, because it's easy to make a lawsuit, even often finding a lawyer that will take the case it without payment, but take the fee as a percentage of the potential winnings. And because USA has insane rules of extremely high compensations.

USA is not known for this because of a single anecdote, but because it's very common, and because of the insane compensations, which is part of why it is so common to also try with what would be a frivolous suit in any other country.

Point in case would also be the Apple lawsuit against Samsung, where part of the case was as simple as a tablet being a fucking tablet! When even Star Trek of the 60's realized that it was a convenient form factor.
Apple won on just about all points of the case, but in following years they were completely dismantled, with decisions that the case didn't have a basis, and the patents were interpreted way to widely.
This was a HUGE case that cost enormous amounts of money for both sides, and the only true winners are the lawyers. The US judicial system in this regard is completely rotten and that is being abused for frivolous cases that would be thrown out in other countries.

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[–] ExcessShiv@lemmy.dbzer0.com 165 points 1 week ago (7 children)

Wait what? Why would valve need to license the music? They're not making the games...That should be the responsibility of the game studio or developer that makes the game that uses the music.

[–] SinningStromgald@lemmy.world 56 points 1 week ago (3 children)

You always sue starting from deepest to shallowest pockets.

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[–] A_Random_Idiot@lemmy.world 129 points 1 week ago (22 children)

"The litigation will progress until Valve obeys" sounds an awful lot like extortion.

They are clearly trying to double/triple dip on shit that already been paid for and licensed.

Whats next?

Make us individual game owners pay license every time we download and install the game?

[–] Shirasho@lemmings.world 51 points 1 week ago (3 children)

Lest we forget, Unity tried to do just that and walked back due to backlash.

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[–] Holytimes@sh.itjust.works 113 points 1 week ago (14 children)

I feel like by this logic Amazon and Walmart would also need to obtain lisences to sell video games that have music in them...

That or I'm too tired and bread dead to understand the stupid shit I just read.

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[–] Schmoo@slrpnk.net 89 points 1 week ago (4 children)

There have been so many lawsuits against Valve recently from so many different angles. I'm not usually one for conspiracy but I wouldn't be shocked if this is a coordinated campaign to unseat Valve from their monopoly on the PC gaming market so that other games industry corporations can move in. They've been trying and failing to break into this market for years because Valve has built so much consumer loyalty.

[–] MithranArkanere@lemmy.world 71 points 1 week ago

If it isn't publicly traded, they can't take over it, enshitify it, and squeeze it until it's useless. So of course they hate it.

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[–] 4am@lemmy.zip 87 points 1 week ago

See, this is why I fucking hate copyright law. It’s so fucked and even though this is clearly fucking bogus, watch them find some kind of loophole and set a precedent

Information should be free. It is as shackled as the rest of us under capitalism.

[–] 18107@aussie.zone 80 points 1 week ago (1 children)

Are they going to sue to operating system owners next? What about the web browser that offers the steam installer download?

[–] GreenKnight23@lemmy.world 33 points 1 week ago (1 children)

why stop there! lets go after keyboard manufacturers for allowing people to type words.

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[–] bitwolf@sh.itjust.works 80 points 1 week ago (1 children)

Shouldn't they be suing the game publishers not the reseller?

So EA and Microsoft according to their docket?

[–] Doomsider@lemmy.world 88 points 1 week ago (1 children)

No because they have a license to use the music already. They are seeking the equivalent of performance rights from Steam. They are extortionists.

[–] Kellenved@sh.itjust.works 34 points 1 week ago (1 children)

Yes we’ve had first rights payments, but what about seconds rights payments??

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[–] NarrativeBear@lemmy.world 78 points 1 week ago (1 children)

Next in convenience store owners and employees need to get a music license for selling CDs and DVDs so the public.

[–] netweirdo@lemmy.zip 70 points 1 week ago (2 children)

Apparently PRS already took it to another level by threatening an employee for singing to herself at the store she worked at

http://news.bbc.co.uk/2/hi/uk_news/scotland/tayside_and_central/8317952.stm

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[–] Regrettable_incident@lemmy.world 69 points 1 week ago (6 children)

Isn't this kind of like suing blockbuster over music in the films they rent? Seems a bit daft, but there must be a reason they think it might succeed.

[–] partofthevoice@lemmy.zip 29 points 1 week ago* (last edited 1 week ago) (1 children)

It seems similar to the idea that you could sue Google for copyright infringement because it serves a website that infringes copyright. Like… valve just serves the content and facilitates sale, right? The act of infringement wasn’t committed by them, it was committed by the game developers. Am I mistaken?

[–] qaeta@lemmy.ca 41 points 1 week ago (5 children)

From what I understand, the music was used under licence by the game developers. The plaintiffs want Steam to also pay them for a licence to offer the game, which is already legally using the music, on their store, which is absurd.

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[–] RobotToaster@mander.xyz 65 points 1 week ago (1 children)

This was inevitable after valve caved to pressure from card processors. The sharks have smelt blood.

[–] fonix232@fedia.io 38 points 1 week ago (2 children)

Gaben really just should've said "fuck you" to card processors and created his own PayPal-like system that doesn't expose purchase data to card networks and is big enough that the networks can't afford to lose them...

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[–] jeffep@lemmy.world 64 points 1 week ago (2 children)

Meanwhile, big AI vacuums up the entirety of music produced by everyone from piracy sites for profit and noone bats an eye

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[–] stylusmobilus@aussie.zone 61 points 1 week ago

This kind of lawsuit only makes things worse for musicians who are already struggling with making money performing and recording. This will be challenged, beaten and leave a bad image for artists as not everyone is going to draw logical conclusions from it.

It’s not about artists anyway despite their claim, it’s about labels. The artists doing well are doing their own thing recording, touring, selling merchandise and making sure their followers are getting value for money. The traditional labels are losing control the same way the magazines did.

[–] imetators@lemmy.dbzer0.com 60 points 1 week ago (4 children)

Not that I love ActMan, but day to day news about Valve controversies do make me feel the same about these claims as ActMan. It really feels like if suddenly everyone wants to sue Valve to the ground so they got destroyed and other lesser fair gaming companies secure their market.

Valve is no angel. But if we compare to others, they are next best thing to a Saint.

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[–] Tilgare@lemmy.world 60 points 1 week ago (9 children)

This whole thing is utter bullshit. It sounds like the game studios DO have a license, and they're claiming that Steam does not but should. Because you can't tell me that Microslop, EA, and Rockstar, three ENORMOUS giants in the gaming industry, have willingly opened themselves up to litigation by not licensing music in their games, something they've been making for decades. Why are they entitled to a license from the developer AND a license from the shop selling it? Of course, they're not, but let's hope this doesn't set precedent that says they are.

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[–] WanderingThoughts@europe.pub 57 points 1 week ago (6 children)

Valve does seem to have a clause in their partner contracts to say all music must have proper licensing so they got that covered. They'll just ask PRS to point out which one and those games are gone within the hour. They can also give PRS a temporary license to the entire library to help them. Things are different if a judge says Valve needs to proactively check licensed materials in the game files, but that requires a library and methods to check against, so that's another discussion.

[–] jordanlund@lemmy.world 65 points 1 week ago (2 children)

I think what PRS is stating is that Valve needs a license for the music to even display the game in their store, which is utter nonsense.

They aren't claiming the games are infringing, if that were the case with something like Forza, they would go after the game publisher.

It looks like they are trying to say Valve is infringing by having the games in their store.

[–] WanderingThoughts@europe.pub 38 points 1 week ago (2 children)

I've looked at a few other articles. It seems that PRS says the game publisher has to buy a license for the music in the games, and Valve needs to buy a separate license and pay PRS again for distributing the music in the game. And this would be retro-active, so Valve would have to pay a license fee for every piece of music in every game it ever sold with PRS music. They claim Microsoft and Sony do pay this.

[–] NarrativeBear@lemmy.world 34 points 1 week ago (1 children)

Does this mean places like Walmart and Costco that sell games and media also need to now get licensing?

What about smaller shops and libraries that sell or loan media or other products.

Honestly this just seems like a tax on a tax on a tax. Next in the consumer will need to pay a licensing fee.

[–] WanderingThoughts@europe.pub 32 points 1 week ago

Next in the consumer will need to pay a licensing fee.

They do try. These are the same people that sued someone for singing while working, claiming it was a public performance.

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[–] RobotToaster@mander.xyz 45 points 1 week ago (1 children)

They're arguing it under section 20, probably this part

the making available to the public of the work by electronic transmission in such a way that members of the public may access it from a place and at a time individually chosen by them.

It looks like they're arguing that by hosting the games valve are acting as a pirate MP3 site.

I think they would have to prove that they did so knowingly, which can only really be done if they ignored takedown notices.

[–] Ardyvee@europe.pub 50 points 1 week ago (2 children)

That is silly, though, since that's something that each developer should be arranging for as part of obtaining the rights to use the music. Either the developer has the rights to use the music as part of the game (and thus sell the game with the music), and by extension Valve can be granted the limited right by the developer to transmit and/or perform the music (in trailers), or the developer does not have such rights and they should not be selling the game in the first place.

There is much to critique Steam for... This? This is nothing but a cash-grab, in my opinion.

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[–] d3adpaul77@lemmy.org 45 points 1 week ago (3 children)

everybody attacking Valve, maybe my tin foil hat is too cozy but it;s a concerted effort by the psychopathic elite to ruin our lives. may their glans be afflicted by a million paper cuts and a salty storm

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[–] Jaysyn@lemmy.world 44 points 1 week ago (1 children)

Does the RIAA know these scammers are trying to muscle in on their scam?

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[–] reksas@sopuli.xyz 41 points 1 week ago

all they do is demonstrate why no game should use licensed music ever. cant stream of make videos of those games either without having to worry about this shit.

[–] NessD@lemmy.world 39 points 1 week ago

They just want to cash in twice.

[–] TheObviousSolution@lemmy.ca 37 points 1 week ago

For the people that don't see how manufactured some of the attacks against Valve have been lately (not that this will help convince them regardless...)

[–] ReluctantlyZen@ani.social 36 points 1 week ago (1 children)

Huh? The game studios pay the licenses, the artists etc. Why on earth would you then hold the store accountable? This is double dipping. That's like charging a CD store for selling your CDs.

This shit is why the music industry is despised.

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[–] lechekaflan@lemmy.world 34 points 1 week ago* (last edited 1 week ago)

Dan Gopal, chief commercial officer, PRS for Music said: "Our members create music that enhances experiences and PRS exists to protect the value of their work with integrity, transparency, and fairness. Legal proceedings are not a step we take lightly, but when a business’s actions undermine those principles, we have a duty to act.

tl;dr they're after the money.

They're extortionists. This outfit is doing RIAA moves and surely annoying as those IP litigators whose business is to let loose bots and flag anything with a DMCA that remotely smacks of what they define as piracy.

[–] mhague@lemmy.world 31 points 1 week ago (2 children)

Looking through the things PRS does, I wonder why anyone would join. Why call yourself an artist when you contribute to an entity that stops people from playing music to animals or whistling to themselves?

Like seriously. It's a group of artists going around shutting down parties. Musicians telling everyone to go home. Probably thinking "it's not my fault, it's the industry, if I want my fair share I HAVE to bully individuals and small businesses."

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[–] entwine@programming.dev 30 points 1 week ago (1 children)

This is the type of thing that pushes developers towards AI music generators and similar tools.

Being a piece of shit human being should be enough disbar lawyers.

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[–] davitz@lemmy.ca 28 points 1 week ago

The price might not be worth it, but would be really funny if Valve just delisted the claimed games in the UK and notified the publishers that they need to remove the claimed music or resolve the licensing issue if they want their game back up. Instead of one tidy lawsuit, suddenly these guys are being contacted by the angry lawyers of hundreds of orgs they have existing contracts with.

[–] inlandempire@jlai.lu 28 points 1 week ago (2 children)

This is probably bogus and already covered in steamworks' terms of use, I'm going to check but I expect them to have some kind of "you (the developer) are responsible for clearing copyrights stuff" clause

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[–] TheFinn@discuss.tchncs.de 27 points 1 week ago (1 children)

That's like suing Spotify, Tidal, Amazon, etc for an artist in their library not licensing a sample correctly

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