this post was submitted on 16 Apr 2026
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[–] Quetzalcutlass@lemmy.world 21 points 4 days ago (1 children)

Gill doesn't have to launch the game until September 15 to be eligible for the $250 million bonus at the center of the lawsuit.

Bloomberg journalist Jason Schreier reported last year that, should Subnautica 2 meet the necessary revenue targets to trigger the bonus, a portion of it will be shared among some of Unknown Worlds' staff.

I'm half-expecting the share given to employees to be a couple million tops and fans to turn on both sides, just to put the cherry on this crap sundae of a scandal.

[–] inclementimmigrant@lemmy.world 21 points 4 days ago (1 children)

The original deal was that 90% went to the three execs and 10% went to the workers.

So I would say feel free to hate all of them already.

[–] rainwall@piefed.social 13 points 4 days ago* (last edited 4 days ago) (1 children)

25 million over about 250 employees, so maybe 100k each, although not likely to be evenly split.

About in line with what happened when Minecraft sold to Microsoft. Shitty redpill notch makes 4 billion, decade long employees that made Minecraft into a succeas make 6 figures at best.

I would not turn it down of course, but the imbalance does chafe.

[–] sem@piefed.blahaj.zone 9 points 3 days ago

And poor Zach of Infiniminer made $0

[–] a4ng3l@lemmy.world 10 points 3 days ago

How is Krafton removal from the steam page a bad thing? Unknown worlds is the OG owner so it should be an improvement in termes of their control over the game isn’t it?

[–] Apocalypteroid@anarchist.nexus 13 points 4 days ago (3 children)

I would encourage everyone considering buying this game to not buy this game.

[–] ampersandrew@lemmy.world 17 points 4 days ago (1 children)

It got way more complicated than it was just a few months ago.

[–] badgermurphy@lemmy.world 4 points 4 days ago (1 children)

Yeah, but it's complicated like an ant colony--incredibly complex and nuanced, but tiny, inconsequential, and easy to ignore.

I got one whiff of that dumpster fire and thought, "You know what? I'm going to check out some of the near-infinite other entertainment options available to me in the Information Age and give that whole thing a miss." I'm sure a significant portion of other people interested in the game came to a similar conclusion, which can't be ideal for their sales goals.

[–] sem@piefed.blahaj.zone 4 points 3 days ago (1 children)

But what if it is like subnautica 1 or 2 but with a new map? Then it would be fun.

[–] badgermurphy@lemmy.world 2 points 3 days ago (1 children)

That other ant colony on the other side of the sidewalk looks pretty good!

[–] sem@piefed.blahaj.zone 1 points 3 days ago (1 children)
[–] badgermurphy@lemmy.world 2 points 3 days ago (1 children)

I just meant that there's so many excellent games, old and new, everywhere you look, that it is easy to just walk past ones that seemed like they have anything even remotely distasteful about them.

[–] sem@piefed.blahaj.zone 1 points 2 days ago

I hope I'm wrong, but Subnautica really stands alone in genre all to itself.

All the other survival games I've played have been annoying or too violent.. And I really like the underwater setting.

So it's really not true that there are other games that compare to Subnautica 1 and 2. Unless there are -- I am open to recommendations.

[–] Doc_Crankenstein@slrpnk.net 7 points 3 days ago (1 children)

I have been a fan of Subnautica since before items had textures and they were still playing with terrain manipulation.

I absolutely refuse to buy Subnautica 2. I will be pirating it.

[–] Drasglaf@sopuli.xyz 7 points 3 days ago* (last edited 3 days ago)

A shame, really, but this is the way. Subnautica was one of the best games of the past decade for me and I was really looking forward to the sequel, but I'm not willing to spend a cent on it after all this shitshow.

[–] Fafa@lemmy.world 7 points 4 days ago* (last edited 4 days ago) (1 children)

Why? The developers get the money when sales reach a certain threshhold, as far as I know it..

[–] Kolanaki@pawb.social 5 points 3 days ago* (last edited 3 days ago) (1 children)

They'll be paid either way. They make the sales, they earn the bonus. They don't make the sales, they'll probably be awarded the bonus plus punitive damages from the lawsuit they basicslly already won since it's very apparent the publisher sabotaged the development of the game specifically to not have to pay the developers the bonus in their contract.

The court is literally waiting to see what happens with the sales before deciding a verdict.

[–] Fafa@lemmy.world 1 points 3 days ago

Not sure what's going on now, since Unknown worlds don't list krafton as publisher anymore. This article says that the Deal meant paying 2,87 Euro for every Euro starting at 64 million Euro turnover with a maximum of 230 million.

Anyways I'm all for support of the developers. I'll get it if it's fun and if not I'll think about it.