this post was submitted on 04 May 2026
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Today's game is Ghost of Tsushima. It's been a minute since i got on. I wanted to get back to this though before i let this hit the dropped list like so many other things, or worse the "On Hold" List (looking at you Crushing run of The Last of Us Part II and Silent Hill f). So i got on and started going through the story.

Before i talk about that though i wanted to talk about the Haikus. A sort of calm opening to today if you will. I like this. I have very fond memories of tracking them down and doing them when i very first played the game. My favorite aspect of them is how personal they let you get. In a way there's something poetic in itself about how the options can permute into so many other options. And getting the headband with the description personalized to your Haiku is another wonderful touch i love.

Now for the mission that gave me trouble. I chose to use this picture of the sunset i got as it ended as i feel it perfectly encapsulates how i felt finishing the mission. Like it was the peaceful end of an otherwise hard day. I could not for the life of me sneak through the camp i was supposed too in order to get to the ruins.

What i ended up doing is Sniping a guy with the bow, then sprinting past everyone and praying for the best, which turned out to work in my favor. I hopped into the river bed and hugged the side until i reached the waterfall i needed too.

Speaking of water, i love this game's. It has pretty realistic water. Probably wouldn't drink most of it but it looks great. Like a solid 8/10.

I think the hard part of talking about video game water is it almost never looks good out of motions, and in today's age of TAA and all that other bullshit it kind of smears it out of motion (and in too a little) so it makes it hard to really capture what i'm talking about. But it's this kind of smooth flow that's really satisfying too look at.

Getting to play this again after having kind of taken a break has me feeling all kinds of invigorated, then again that could also be the music i have playing while working (Halo 3's One Final Effort, which would lend a lot of credence too that). Very much I've felt kind of confused on what games i want too show (i've got so many), so feeling this way is kind of refreshing.

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[–] Errorcode7@programming.dev 2 points 2 hours ago (1 children)

I haven't played this yet, but I have seen you post it a few times and it makes me want to play it

[–] kender242@lemmy.world 2 points 1 hour ago

It's a drop dead gorgeous game. Don't worry about doing anything the wrong way or min-maxing. Just vibe.

[–] glimse@lemmy.world 3 points 4 hours ago

I really liked this game. I am not a fan of open world but my friend talked me into trying it and it defied my expectations.

Every side quest has "purpose" in filling out the world, I don't think I ran into a single one that felt shoehorned in. And the way the map unlocks is very natural to the story.