this post was submitted on 21 May 2026
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[–] JohnDarlen@lemmy.today 26 points 2 hours ago* (last edited 1 hour ago) (1 children)

This is the game I put more time on my entire life. I ditched it back in 2022-2023. Greed ruins everyone's lives, that's all I can say.

[–] artyom@piefed.social 1 points 44 minutes ago (1 children)

Shit man, I quit after a couple years of playing the first one. Too much time researching and not enough playing. That's when I decided I was done with these games that don't give you all the info you need in the game itself. Don't think I ever even installed 2. Doesn't even work on Linux.

[–] JohnDarlen@lemmy.today 1 points 13 minutes ago

Do you mean it doesn't work natively on Linux or via Proton?

[–] SoupBrick@pawb.social 17 points 2 hours ago* (last edited 2 hours ago) (3 children)

Thank goodness they didn't over deliver.

I am so spiteful that the upper/middle management destroyed a game with so much potential just to chase MTX and bonuses.

[–] NehpetsDoom@lemmy.zip 3 points 1 hour ago (2 children)

Y'all ate slop so they slopped it up even more.

[–] SoupBrick@pawb.social 2 points 1 hour ago (2 children)

God forbid a gamer enjoy playing a video game and hope a studio learns from their mistakes.

[–] Rothe@piefed.social 2 points 33 minutes ago

It was created as a live-service game. It was never not a mtx fest.

[–] binux@sh.itjust.works 1 points 53 minutes ago* (last edited 51 minutes ago)

Correct me if I'm being ignorant here but I don't know if there's ever been a single company that's pulled itself out of a long line of degenerate business practices

[–] yermaw@sh.itjust.works 1 points 45 minutes ago

Destiny was the tits though. I didnt play much of 2 because life got in the way, but the core gameplay was satisfying and silky-smooth.

[–] ampersandrew@lemmy.world 2 points 1 hour ago (1 children)

I suspect chicken and egg is reversed in a lot of comments like this. Did popularity fall because they increased monetization? Or did they increase monetization because popularity fell and live services are expensive beasts? Gotta say, I expect it's the latter, especially since we know Bungie wasn't doing so hot when Sony bought them.

[–] SoupBrick@pawb.social 5 points 1 hour ago* (last edited 1 hour ago)

All you have to do is look at Warframe. Bungie had metric tons more money to work with than DE did during their early life. Warframe is better than D2 in almost every way.

I think whoever was driving the core development decisions at Bungie was actively hindering the success of the game, whether intentionally or not.

At the end of the day, the less money that is spent on the IP, the more money goes to bonuses/exec payouts.

[–] brucethemoose@lemmy.world 1 points 1 hour ago* (last edited 1 hour ago) (1 children)

As opposed to what?

I don't think a game like this should last, and be developed, forever. It will inevitably lead to enshittification.

[–] SoupBrick@pawb.social 2 points 1 hour ago

That's cool, I enjoyed the game, but got frustrated with how shitty Bungie was with their refusal to learn from past mistakes. I wish this game lasted for much longer, but their pattern of repeating the same mistakes and releasing more mediocre DLCs than good ones drove me away.

Warframe has shown it is possible to exist for a long time, continuously drop quality content, and have a fantastic relationship and collaboration with their community.

Enshittification begins when the profits become a higher focus than the product.

[–] blindbunny@lemmy.ml 8 points 2 hours ago

Been dead to me since no Linux support.

[–] haywire7@lemmy.world 1 points 1 hour ago

I have played a lot of Destiny 2, I really enjoyed Final Shape and just after but the portal was the beginning of the end. It killed the flow and the scale of the game in one go.

I'll probably jump in for some of the changes and to slaughter a few teams in Gambit one more time but I doubt I'll play much at all after that.

[–] jankforlife@lemmy.ml -1 points 2 hours ago

Should never have existed!