Cagi

joined 1 year ago
[–] Cagi@lemmy.ca -5 points 3 weeks ago (1 children)

Passionately enjoying something is far less cringey than passionately hating a videogame this much.

[–] Cagi@lemmy.ca 27 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Almost 10 percent of the entire planet's GDP isn't that much.

[–] Cagi@lemmy.ca 5 points 3 weeks ago

Racing in VR is such a great experience, I'd love to see more of it. Simulation and arcade style. But you're right, we need one with a robust, slow paced progression system. I remember really enjoying unlocking everything in NFS Porsche Unleashed, going through the eras, starting slow but getting slowly faster. Then NFS Underground 2 came out and still stands alone as the best example of racing progression by a large margin. Then it's like the gameplay design has been going further back in time since then. I am using the same simple progression mechanics in new racers that I used in Sega GT 2002, and they were old then.

As to why, it feels like they don't have AAA budgets anymore. The high quality simulator games like the Dirt series have to spend their whole wad getting the physics and performance right, there's not much left for anything else, so it's just menus and a simple money system. That's just my guess, it could just be they need to hire a couple RPG designers among the gear head ones.

[–] Cagi@lemmy.ca -2 points 1 month ago* (last edited 1 month ago) (1 children)

It's a genuine early access game. It's no more a tech demo than any other. You can be wrong about a game you don't play, refuse to try, and don't know anything about all you want. An uninformed opinion is valueless, a misinformed one is worth even less. We'll keep having fun in it without you.

[–] Cagi@lemmy.ca -1 points 1 month ago* (last edited 1 month ago)

I remember that one hangar! Oh nostalgia. You should try it again there's a game there now.

They haven't been saying two years away every since since 2016. It's a running joke that they say it every year, but it's not actually happening. That one in 2016 made everyone facepalm, even employees. Chris Robert's is pathalogically optimistic about a lot of things, lol. Even in the Star Citizen community, we make fun of that sort of thing. We paid for Star Citizen early access, we have Star Citizen early access. If we get Squadron 42 as well, great! If not, it's not that big a deal. Disappointing, but the world will go on.

I think they believe their times when we say them. The scope of things said after the 2 years thing in 2016 increased by quite a bit when their funding had another boom. They aren't intentional lies so much as just being wrong an feature creep making dust of previous plans. But they have a lot more to show now than they did before, it is being made in good faith. It's just had a slow start to build the studio from nothing and a lot of budget increases.

It's definitely got a Duke Nukem Forever type problem. We will see a finished game one day, but the development has seen a lot of design changes partway through. We'll see if we end up with a mess, but we will end up with something, I believe. And again, if not, it's still just a videogame. We'll live.

[–] Cagi@lemmy.ca -1 points 1 month ago* (last edited 1 month ago)

Don't listen anyone here, positive or negative. Try the next free fly and see for yourself. Too many feelings for an honest answer.

But here's my 2 cents anyway, ha ha: I enjoy it, they are pushing out regular massive updates that make it more and more fun every quarter. They grew a studio from 8 people to over 1000, which takes years to do, so complaints that they have taken 10 years of full scale development are incorrect. Some people don't like the idea it may never be the full game they set out to make, which is fair, it's possibly the most ambitious game to date. But it's being made in good faith, reports of a scam are about as reliable as moon landing conspiracy theories for many of the same reasons. In the meantime, what they do have is already a lot of fun. You only need to spend $50 to get in, people spending more are doing so voluntarily and generally without regrets. They have more players and revenue every year than the year before, this wouldn't happen if it wasn't already a fun game for many.

Gameplay is like a second life in space. It's very spaceship centric, but there's lots to do besides pilot. It's slow paced, the design does prefer immersion over convenience a lot of the time.

If you like big, slow (with moments of high intensity), immersive, cinematic games, or if you like sci fi it's definitely worth a try. Lone wolf play is doable, but taking a role on a crew is more fun (at least for me).

[–] Cagi@lemmy.ca -1 points 1 month ago* (last edited 1 month ago) (3 children)

Jesus, go touch grass dude. If you don't like the toy I'm playing with, you don't need to devote this much energy trying to tell me I'm wrong for enoying it or being excited for more. It's a videogame. Who cares if it never comes out. I'm excited if it does, I've already got my money's worth if it doesn't. It's not worth this much energy to defend or denigrate. So I'm done. Post your misinformed opinions all you want, just try Star Citizen with an open mind one day during a free fly. Let's just play the games we like and ignore the others and be done with it.

https://en.m.wikipedia.org/wiki/Brandolini%27s_law

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