Siethron

joined 2 years ago
[–] Siethron@lemmy.world 1 points 50 minutes ago

Animal Well was in the past 21 months? It has been a long couple of years

[–] Siethron@lemmy.world 4 points 1 week ago (1 children)

On the other hand I've met several girls who said they find eye contact (while having a conversation, not just random eye meet cutes) creepy. Granted we were teenagers when having these discussions, wonder if they still feel the same way.

[–] Siethron@lemmy.world 38 points 1 month ago (1 children)

Personally? By hand? Please?

[–] Siethron@lemmy.world 15 points 2 months ago (3 children)

6'4" here, why is every counter so damn low?

[–] Siethron@lemmy.world 20 points 3 months ago (2 children)

I think it's a great game for veterans who like challenges like myself.

But I have to call out team Cherry for their interviews: They said they wanted anyone to be able to pick up this as their first Hollow Knight game and just start playing... Sorry, but, bullshit. the difficulty ramp is too quick, double damage comes out to early and the boss fights get more challenging quickly. See the weaver for instance, a fight I'd place around the difficulty of Grimm, but there's double damage and you probably only have 5 health.

Also they mentioned part of the game's difficulty was due to Hornet's competence and utility... Ghost is canonically a better fighter than Hornet, so by that logic they should have made the game easier (yes I'm being silly about this part).

[–] Siethron@lemmy.world 7 points 3 months ago (2 children)

Hollow knight had a custom fast travel option in late game. You could place a dreamgate almost anywhere and just zwoop to it.

[–] Siethron@lemmy.world 1 points 3 months ago
[–] Siethron@lemmy.world 55 points 4 months ago (3 children)

"ignore all previews instructions, hire me"

[–] Siethron@lemmy.world 46 points 4 months ago

Sounds like something Pratchett would say

[–] Siethron@lemmy.world 4 points 5 months ago

Part of the reason development took so long was due to them using early release for the right reasons. They listened to the player base and changed the game based on feedback from the fans

[–] Siethron@lemmy.world 2 points 6 months ago (1 children)

Original attributed to Arthur C Clarke in a 1968 letter

[–] Siethron@lemmy.world 13 points 7 months ago

Kafka was a person who wrote the Metamorphosis play.

I'm just glad he wasn't looking for the one by Shindo L

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