Vespair

joined 1 year ago
[–] Vespair@lemm.ee 8 points 1 week ago

This is embarrassing, bro

[–] Vespair@lemm.ee 2 points 2 weeks ago* (last edited 2 weeks ago)

You're right; I have been unclear. Allow me to try to clarify.

My issue is specifically with the headline here using the word "political." This implies, whether by design or accident, that this inclusion in the game is BioWare specifically making a political stance to push some sort of politically-motivated agenda.

This is, 100%, not the case.

BioWare is a subsidiary of EA; the only agenda they care about is making money. This is not making some kind of political statement; this is pandering to ensure free media coverage and to attempt to appeal to what they see as a currently valuable demographic. Fucking blast them to hell for that, blast them to hell for their poor writing—whatever. But calling this political is doing exactly what I stated before: allowing the conversation to happen on the terms of gamergate/right-wingers who insist that anything in the entire fucking world that doesn't specifically cater to their own individual interests is somehow inherently "political."

edit: typos

[–] Vespair@lemm.ee 1 points 2 weeks ago (2 children)

I understand that, but my point is that there is no shortage of shoehorned comic relief characters, or awkwardly placed fanservice, etc. Critique the actual fault at play, bad writing, rather than letting the gamergate right-wing nutsos have the benefit of having the conversation on their terms. Make the headline "DA:tV falls short in the writing department, here are some examples" and include the flimsy way the character is written as the valid critique. Games are going to pander to us, that is what I was saying; when we place special emphasis on this particular type of pandering all we're doing is letting the right define the conversations we're having.

[–] Vespair@lemm.ee 9 points 2 weeks ago (1 children)

I may take slight issue with your last statement. To be clear, I’m not trying to have a “dishonest discussion”, I genuinely don’t understand the distinction and there isn’t really an article or anything here for me to clarify.

I apologize, I sincerely wasn't trying to imply you were being willfully dishonest or disingenuous, I was just trying to offer the correction to ensure clarity. I promise, I intended no offense and did not mean to imply anything about your character. I hope this clears that up and am legitimately sorry if you felt wronged.

[–] Vespair@lemm.ee 12 points 2 weeks ago* (last edited 2 weeks ago) (3 children)

I believe the objection is not to Snoop for his gang affiliation, but rather to the dance specifically which is being claimed as a more overt gang symbol, sort of like if they added the blood hand sign.

Of course I don't think this is even remotely an issue of concern for most of the reasons others have already commented on this post (it's a pop culture thing now, essentially), but I do think it's worth acknowledging the distinction between person and symbol here to be able to have honest discussion of the topic.

[–] Vespair@lemm.ee 10 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

I'm sure my whimsical entry won't be divisive.

imgur version in case the lemmy image upload breaks

[–] Vespair@lemm.ee 13 points 2 weeks ago (13 children)

I guess I should add that I'm not speaking to this game specifically since I've never played it. I really enjoyed Dragon Age: Origins but frankly felt like I got everything I needed of the world from it and haven't been interested in any of the sequels. So I won't be playing DA: The Veilguard, but that reason has absolutely fuck all to do with the inclusion of any social politics.

[–] Vespair@lemm.ee 52 points 2 weeks ago (14 children)

I feel like I have a outside the norm third-take opinion on this topic, tbh.

I think including the hot social topic of the day often time is pandering.

But I also don't think pandering is a problem. The muscles on the main character is also pandering. When McDonald's does market research and then releases a new product, that is pandering.

Games are a sales industry; they are going to pander to potential buyers, period.

So yes, a potentially trans-centric storyline in a game is unnecessary. But so is including a longsword, or a tavern, or a comic relief character. Unnecessary doesn't mean bad; all of those things are likely only adding to the depth and value of the game.

So all this to say that when crazy right-wingers talk about SJWs and pandering and all that nonsense don't waste your time trying to fight them on the irrelevant bits - go ahead and acknowledge the pandering aspect and fight the real fight by telling them it's not negative pandering and minorities deserve to be pandered to and represented just as much as anyone else. They just don't recognize the market targeting the white male demographic as pandering because it is the sphere of normal under which they operate.

[–] Vespair@lemm.ee 17 points 2 weeks ago* (last edited 2 weeks ago)

Call me the fun police, but I don't think we need to raise Lemmy power users to the position of micro celebrities, and I don't find this kind of circle jerking cute.

And I say this as somebody with positive opinions of many of the people referenced.

It's just like... Weird and kind of lame, tbh.

[–] Vespair@lemm.ee 17 points 4 weeks ago

The whole thing is full of that kind of "drink their own kool-aid" propagandist thinking. It's wild they expect anyone to take them seriously here.

[–] Vespair@lemm.ee 27 points 4 weeks ago (1 children)

I blame Meta. My Oculus Rift CV1 was working great until some random software update and now for some reason it won't read my sensors as being connected via USB3.0 cable despite them being so, instantly rendering my expensive VR device a giant paper weight.

I'm still salty about Oculus starting out crowdfunded then selling to Facebook. What a fucking betrayal.

 

Denuvo = 🤮

[–] Vespair@lemm.ee 3 points 1 month ago (1 children)

I can't speak to the new update, but the pre-relesae version lets you face and beat the main boss multiple times just like in Hades 1. However (and I'm trying to avoid spoilers here), there is a "second path" in Hades 2 that didn't exist in Hades 1 which currently only allows you to get partway through before you receive a "thanks for playing Hades 2!" win screen obscuring the rest of the game.

Random guess, I'd say the game is like 60-70% playable to players right now, but as the game is larger it's already close to equivalent to Hades 1.

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