Wimopy

joined 2 years ago
[–] Wimopy@feddit.uk 12 points 4 weeks ago (1 children)

As someone originally from Hungary: as a kid I was taught I should walk on the left (if there is no pavement), so I could see the cars I'd be sharing the side of the road with. So technically it should all be reversed everywhere.

Also there is no consistent walking side tendency anywhere, and just walking to/through the shops you'd know that. Brits might do a queue but see if you can predict which side they'll be walking on, and it's no different elsewhere.

[–] Wimopy@feddit.uk 8 points 1 month ago

Not OP, but I'll answer from my own perspective. Note that Discord terminology can be a bit weird, since a server is just a unique shared group space, but hopefully makes sense.

So you can:

  • Have private chats with one or multiple individuals.
  • Start audio or video calls through those chats, and screen share/stream in them.
  • I'll also mention the ability to send not just text, but images, videos, embedded GIFs, files, so on.
  • in servers you get the same thing, broken into text and voice channels (the latter allowing the full range of audio, video, and screen share).
  • in servers each user can be given roles to determine which channels they can see and use, or edit, among various other permissions.
  • Pinned messages, @ mentions for roles.
  • Though I don't use it much anymore, the option to effectively subscribe to a channel on another server to have messages from there propagate over (e.g.: a uni club server announces an event and you see it on another server in an events channel)
  • also servers don't have any upper limits on members, at least not one I've ever seen hit
  • Bot integration via API.
  • oh, also it all works on desktop or mobile (because it's mostly just a web app, but still)

And key thing is: all very easy to get started with, whether you're just wanting to join a server, or start an entire community.

Big deal for my uses currently is voice chat and screen share in one place, while still being able to organise stuff into separate channels, pin messages in them, etc.

I think right now if I had to replace it, assuming I could get the people I interact with off (which is either 20 or 1500 people, depending on how much I'd want to carry with me), it'd have to be a mix of Matrix/Stoat and probably Steam's built-in features. Maybe a classic forum. That is, if I wanted to have all the features I use. I could do with less, but it's frustrating.

I think the alternatives will get there eventually, self-hosted even, but self-hosting also has a hardware cost.

That said, I really don't know why software stuff was ever moved on discord. My uses are gaming and university community-related.

[–] Wimopy@feddit.uk 1 points 1 month ago (1 children)

Unfortunately it seems very much a mixed bag. For some the more recent patches did a lot, for others they broke things.

[–] Wimopy@feddit.uk 2 points 1 month ago (4 children)

(Sadly on Windows) The same happened to me. Decent performance around release, later updates messed it all up. That said I think the latest update did make it run better than ever on my machine, but obviously YMMV.

I do think they're working on it, they just seem to be lost? It should be a big deal for Capcom if Monster Hunter loses popularity due to performance.

[–] Wimopy@feddit.uk 11 points 3 months ago (1 children)

Yeah, fuck those poor old women, they're religious...

Idk, regardless of my thoughts on religion and organised religion especially, I can see that these people are human. They seem to be oppressed and haven't done anything to deserve that. We should be able to feel sympathy for them, and appreciate that their story being shared is the attention they need to have extra protection at the very least.

[–] Wimopy@feddit.uk 24 points 7 months ago (1 children)

I feel like this should be an official EU petition like Stop Killing Games as well. Have lawmakers actually tell payment processors that they have no right to deny legal transactions (not just fictional content, but any legal transaction).

[–] Wimopy@feddit.uk 4 points 10 months ago

This seems like it fits more of a management/strategy type vibe to me.

Maybe you hear news of the 10 greatest knights of the realm coming to save you. But you don't know what they're great at and you only have a limited amount of instructions to give them.

You could have the first knight leave hints by telling him to leave marks in specific places. But he might be the best at combat and would be best sent against some of the other monsters guarding the path. You just don't have the information.

But honestly, I'm not sure if that makes a player feel trapped. They have power to change things. Maybe you steadily take away that power? I'm just not sure how.

Very interesting question though.

[–] Wimopy@feddit.uk 4 points 1 year ago (2 children)

The Homeworld series is great with fantastic campaigns (minus Homeworld 3 I've heard, not even played that).

I'll also throw in a classic Imperium Galactica 2 because I still think for a 90s 4X RTS it has so many elements that I've just not seen replicated since. Though usually short and quick, it has fully simulated and controllable space and ground battles; espionage; diplomacy; you assign your unlocked tech to hard points on your ships... It's Stellaris but better in most ways, imo.

[–] Wimopy@feddit.uk 1 points 1 year ago (1 children)

Unlikely to be it since it's nowhere near from the last 10 years, but CITY 2000 seems like it could be similar at least artistically?

I think the best I can recommend is looking through Steam, searching for "London" and the mystery genre. I didn't quite catch anything there that fit at a glance, but maybe you will. Similarly could be done on GOG, since it sounds like it could potentially be an older game? Or itch, but maybe the best way to search for that would be by googling london missing friend mystery site:itch.io.

I'm assuming a modern setting, with no supernatural elements and the mystery genre, so that's the best I could do. It's going to be very hard to find something without some details being fixed. Point and click? Photos or isometric? Is the player character visible? Do they have any identifying details? Does the pub have a name? Anything like that could do a lot.

You say you watched someone play it on youtube then you might be able to search your youtube viewing history?

[–] Wimopy@feddit.uk 20 points 1 year ago

If Deep Rock Galactic counts, then Monster Hunter games should as well. The hub is usually a bar/restaurant with food, drinking, and an arm wrestling mini game. You can also randomly cook meat out in the field or go to hot springs.

Many other games do have bars, but without any real interaction. Lego games and Borderlands come to mind.

Stardew Valley has cutscenes at the bar and you can play a mini game there, but not quite as interactively as DRG.

That's all I can think of right now. It feels like Baldur's Gate 3 or Saints Row should also have something similar to Stardew at least, but I can't remember how much you can do in those bars. Same with MMOs I haven't played in a while like Runescape. I'm sure if I mention them someone else will know though.

As a bonus: with modding, Lethal Company can have a casino with a bar you can get drinks at.

[–] Wimopy@feddit.uk 3 points 1 year ago

I think it adds to the contemporary symbolism.

[–] Wimopy@feddit.uk 27 points 2 years ago (2 children)

A survival horror about dinosaurs can't exist because an action game that includes fantasy dinosaur-like creatures does?

That sounds like saying you wouldn't have space for Resident Evil because of Fallout, and those arguably have more overlap than Dino Crisis and Monster Hunter in their settings.

I mean I could be wrong, I haven't played Dino Crisis (though I intend to at some point), but from what I know and have heard it's not that close to Monster Hunter. People have been looking for AAA Dino horror-type stuff for ages. They wouldn't bring up Dino Crisis instead of Monster Hunter in those discussions if they filled the same niche.

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