Zortrox

joined 2 years ago
[–] Zortrox@lemmy.sdf.org 1 points 6 days ago

I haven't heard about Sand Land at all, but after checking it out, that looks cool!

[–] Zortrox@lemmy.sdf.org 1 points 1 week ago (2 children)

Not sure how well it holds up since nobody mentions it, but Tiny Tank was fun when I was a kid!

You're a sarcastic tank and fight other huge robots after they took over the world basically. You have 4 spots on your tank to put a lot of different weapons and could upgrade them during the level with positronic brains from enemies to make them more advanced (e.g. homing missiles, faster firing, etc.)

[–] Zortrox@lemmy.sdf.org 15 points 1 week ago (2 children)

I can't be sure since technology has so many different factors, but splitting a single Ethernet out into multiple with a network switch won't really affect it much if at all. Cat5e cable/jack (common for most cables) gets 1 gigabit, so unless you have a gigabit connection and maxing out the connections already, you shouldn't notice it.

As for WiFi, even though a lot of newer technology is great, it's not going to beat Ethernet.

[–] Zortrox@lemmy.sdf.org 9 points 3 weeks ago

I was in a previous update wave, and it made me switch to Jellyfin too. I cast from my phone to my TV, and they did something that made subtitles basically impossible to load via Chromecast. Even trying to automatically burn in subtitles didn't work for this mode.

Also, while a "minor" nitpick, Chromecast used to show random movie/TV show posters when you connected and also show the media details when you selected something, now it just shows a big PLEX logo all the time unless playing something.

[–] Zortrox@lemmy.sdf.org 3 points 10 months ago

My wife and I played it. Lots of fun! Forcing ourselves not to look at each others' screens for the puzzles and dialogue was hard, but definitely made it more enjoyable from a communication aspect!

[–] Zortrox@lemmy.sdf.org 11 points 2 years ago

Just taking random assets from the Unreal store and jamming them together to make a quick buck or releasing a game with different-colored models is "ripping".

After playing Palworld for about 15 hours, I can confidently say that it has gameplay elements from a lot of different games, but they are integrated together seamlessly (at least for an Early Access title) and expanded upon. Pals aren't just something you capture and sit in a PC forever. They have different stats that actually help you while exploring (running/mining faster) or help keep your base running (water your garden better). You are also incentivized to keep catching more to level up your character and level up your party.

It also has elements from Zelda with the climbing, exploring, and gliding. It has elements from ARK with leveling to get new crafting recipes and upgrading stats. It has elements from Elden Ring, like you can roll to dodge. Wait, that's a simple mechanic...

Just like every game I've mentioned so far, they have elements from other games or simple mechanics that other genres have. They've used them cohesively and expanded upon to build a better game. Palworld is no different. Is it game of the year? Probably not. But it's a fun game that isn't as derivative as people are trying to make it seem.