Surprised I haven’t seen Undertale yet. The online fanbase is hilariously toxic, (seriously, don’t go looking for any extra details about the game after you finish it) but it’s a solid game that should be experienced 100% blind. All I’ll say is that it’s a game that is written to subvert expectations; If you go into it expecting to play it like a traditional RPG, you’ll be in for a big surprise.
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Subnautica I guess
+1 for Outer Wilds
Return to the Obra Dinn, you are a insurance auditor
I wish I could erase all my memories of Obra Dinn, just so I could experience it again for the first time 🥺 Also that soundtrack slaps!
The real answer will always be Outer Wilds.
But also...
Fez. It definitely inspired Animal Well and Tunic.
Brothers - A Tale of Two Sons
An astonishingly good story line that can only be really appreciated blind.
For those of you who remember TotalBiscuit, he rated this as one of his favourite games.
Pony island, 0,75 cent on sale right now on steam.
Doki Doki should be 90% blind. Players need to understand they're going into a horror game.
But I'll also add one, Detroit: Become Human. While it's based on replaying it a massive number of times, going in blind makes the story a lot better.
Hollow knight. The exploration of that game is absolutely the pinnacle of world layouts
Minesweeper
I don't know if you're being sarcastic, but your comment is so true it hurts. When you first figure out how minesweeper works, your mind is blown away.
Nobody said Firewatch yet?
I'll also add To The Moon as well. I could list more, but almost any game where narrative is the main focus and gameplay is secondary.
Subnautica.
Survival. But you're in the middle of an ocean. Good luck!
Outer Wilds.
Way to make me feel old, I don't know any of those games.
Where's my late 90s early 2000s gamers at?
I'm going to nominate:
- Fallout (1997) for plot twists and introducing (to me at least) open world role playing.
- Fallout 2 (1998) for further plot twists
- Max Payne (2001) for stealing bullet time from the matrix and putting it in a game
- Mafia (2002) for being a kick ass game that would blow your mind, by making 6 hours of your night disappear, and not lifting the lid on that plot twist before you heard the birds start singing, and realize that you should probably hit the shower and get to school.
BioShock. It really depends on playing it blind in order to have an impact.
Inscryption absolutely blew my mind. I'd toss Undertale on there too.
What Remains of Edith Finch, I think it has a fantastic narrative. Not so much twists, just best experienced yourself.
You should go into Nier: Automata thinking it's a game about a hot chick fighting a bunch of robots. The only spoiler you should know is that the end isn't the end, and you need to play it again.
You should go into Spec Ops: the Line thinking it's a game about a cool special forces team fighting a bunch of terrorists or something. The only spoiler you should know is that it's supposed to feel like a generic third person shooter.
Undertale, but at this point you'd have to have lived in a cave for the last decade to not know most of the spoilers by now.
- Disco Elysium
- Return of the Obra Dinn
- House Of The Dying Sun
- FEAR
- Limbo
- Oxenfree
I had this kind of moment with Prey.
I'm surprised no one mentioned Spec Ops: The Line yet
I'm surprised I haven't seen anyone mention one of my favorites:
Spec Ops: The Line.
The risk with going in blind is that it seems like a generic cover-shooter that doesn't do everything quite as well as its competitors but it actually works to its advantage once you get into it.
If you haven't tried it, I highly recommend it, you can usually find it for really cheap.
Dishonored
TBH though, most if not all games are better blind.
Someone already mentioned Disco Elysium, system shock 2 and BioShock are also very good