darthelmet

joined 2 years ago
[–] darthelmet@lemmy.world 22 points 1 week ago (6 children)

While I generally agree, I think there is some value in imposing some kind of deadline or limit to a project. Nothing is ever going to be perfect. There will always be more work that could be done on something. If you let yourself just keep going until you think it’s done it might never come out.

But it’s a balance and when publishers push those kinds of deadlines they’re not really considering that.

[–] darthelmet@lemmy.world 6 points 2 months ago (2 children)

Ah. I didn’t know they said that. It’s definitely shitty to go back on that promise. Although in a vacuum, I think this is the kind of non-cosmetic content that’s somewhat acceptable to me as paid DLC. It’s not a competitive game and assuming the class is balanced, it’s just adding content that gives more variety. I’ve been fine with paid DLC in other big games as long as it’s a worthwhile amount of content for the price and it’s sold in a straightforward way without any funny business. Given that this game has online co-op, I think it makes sense that they’re gonna keep the content expansion free so it doesn’t divide people who would want to play together (also I guess there is trading, but I’m a CoF player so…) and then this is something that mostly just affects someone’s individual experience. Like if you were going to be happy enough to keep playing the game with existing classes, then this doesn’t really affect you.

So in principle I’m ok with this… but like I said, the bigger issue is them going back on their word.

[–] darthelmet@lemmy.world 11 points 2 months ago (1 children)

Yeah I pretty much almost never buy AAA games anymore outside of some very specific creators/franchises. Price is definitely a part of that, but the bigger things are creativity and business practices. Indie games are where all the new ideas are and where you get honest expressions of the artist’s intent. And you generally don’t need to put up with bullshit micro transactions, DRM, etc.

I’m not gonna pay $60+ for Call of Duty 500 when I can find full, fun, inspired indie games for less than $30. I will still buy the handful of more creative AAAs that do come out sometimes.

[–] darthelmet@lemmy.world 16 points 3 months ago (1 children)

Unfortunately this is the movie. So it's longer and we have to pay for it.

[–] darthelmet@lemmy.world 9 points 4 months ago (3 children)

Man now I can’t watch Seinfeld anymore? Why people got to do this?

[–] darthelmet@lemmy.world 8 points 5 months ago

I played BG3 twice but I bounced off of E33. But I’m not as much of a fan of JRPGs so /shrug. I might go back to it at some point though.

[–] darthelmet@lemmy.world 2 points 5 months ago

Personally I think they’re still playing catchup from their launch commitments, but what’s been added so far has been pretty good. Season 2 expanded out the endgame content and crafting loop by a lot. This season looks a bit tamer in the grand scheme of things. A relatively smaller endgame content system with some new loot. Some class reworks. A new chapter in a still unfinished campaign.

Tech-wise I haven’t really had problems with it after the first few days of s2’s launch, but new patches always come with new bugs, so I’d expect some instability at s3 launch.

Also like others said, they got bought out so………………. Yeah… we’ll see what happens with that.

[–] darthelmet@lemmy.world 4 points 6 months ago

I tried it out when the testing started. It's... fine. I'm not much of a shooter/action game player, so the higher skill elements of it are a bit of a barrier on top of re-learning a lot of DoTA-type stuff. I can imagine getting into it more if it came out years ago. But now it's hard to find the time and motivation I'd need to dedicate to even get back to the level of incompetence I had with DoTA.

[–] darthelmet@lemmy.world 11 points 6 months ago (3 children)

It's really hard for me to separate my nostalgia for older games with what I'd think about them now. There are some games I've played a LOT but haven't touched in years for one reason or another.

Some pre-Steam games would be things like Halo 3, World of Warcraft, Runescape, and few Pokemon games.

On Steam my most played game BY FAR is DoTA 2 at ~2100 hours. I loved that game and I still think it's really well designed... I just haven't played it in years because it makes me too mad to play with randos and it's impossible to get 5 friends who play DoTA online at the same time anymore.

If I was going to pick a top 3 outside of those nostalgic outliers, maybe:

  • Slay The Spire
  • Dark Souls
  • Deep Rock Galactic
[–] darthelmet@lemmy.world 16 points 6 months ago (1 children)

Quite frankly I had such a high Inland Empire on my playthrough that the only things I’m sure are real are the things Kim or my good friend Horrific Necktie backed me up on.

[–] darthelmet@lemmy.world 60 points 6 months ago

Gotta love it when companies put something in their legal agreements that just says “we can do whatever the fuck we want.” Is the rest of the wall of text just there to hide that somewhere someone won’t read?

[–] darthelmet@lemmy.world 29 points 6 months ago

If you ever feel like your job is meaningless, remember that there are people who are paid to be marketers.

view more: next ›