While I can't say I've paid more for less as a whole, I've definitely had a higher fun to dollar with SC than many other more finished, flashier games. It's what you make of it and the people you meet along the way, just like any other MMO. It definitely has its warts and issues, but I think a lot of people also hate it because they were told it was bad and evil and I don't think that's really true. It has the trappings of any large game service products which people call greedy but it does cost a lot to run. I think a lot of the criticism boils down to that's a lot of money and not a lot of fast progress, and that's fair but this game is also unique in being public from a far too early point of development and many other games with smaller scopes are just as slow when developing a new engine/IP (relative to the scope) but the public doesn't see much until we get to just about this point in development.
flying_mechanic
joined 1 year ago
Either trueNAS or unraid work as a vm in Proxmox, but there's some caveats. You have to pass the whole hba/lsi pcie device to the vm so you can't split the backplane of the server.
Those don't seal well, so probably not
Aircraft maintenance has been doing the negative pressure unlock tests on cockpit doors for decades, its honestly surprising what isn't common knowledge. Like others have said, rapid decompression of only a portion of the aircraft is very bad, and will result in massive structural failure as individual compartments aren't pressure rated and will blow apart. The doors I've had experience with had large panels that would pop out when in a negative pressure event.
They never will because then they would need to give valve a cut for the micro transaction purchases made in the ubisoft launcher. Also they lose that advertising platform