kuberoot

joined 2 years ago
[–] kuberoot@discuss.tchncs.de 2 points 6 months ago (4 children)

I mean, couldn't an addon just read the password you put into a login field, or send in a request, and send it off to their servers?

[–] kuberoot@discuss.tchncs.de 3 points 6 months ago

I generally agree, but I'm not gonna continue buying on steam just because they're developing new tech - I happily buy games on steam because of the features steam provides.

That said, DRM-free games is something steam does not and probably will not provide - it's a niche GOG is comfortable with, so many people who value freedom on software will choose it as their first platform of choice.

In that sense, the hardware is completely unrelated - it does nothing towards the goal of DRM-free games, and in case of the index, locks more games behind a platform.

[–] kuberoot@discuss.tchncs.de 3 points 6 months ago (2 children)

What take even is that? I can understand some complaints about Linux support for how much people praise the deck, but why would they make their own handheld... And VR headset? I feel like hardware shouldn't be locked to specific platforms, and I would rather blame Valve for not releasing steam-independent software for their headset.

[–] kuberoot@discuss.tchncs.de 4 points 6 months ago (1 children)

Hold up, how is proton leveraging open source to avoid dev costs? Are you referring to steam using and contributing to existing projects instead of reinventing the wheel? Or to game developers that use it as a reason for not making native Linux versions, which wouldn't be Valve's workforce in the first place?

I can see how the things Valve does contribute to their business model - steam input giving their controller compatibility with games, proton letting them launch a Linux-based handheld, and the new recording feature probably there for the steam deck... But the thing is, Valve is still providing all those things to customers for no extra charge, and they keep adding new stuff.

[–] kuberoot@discuss.tchncs.de 7 points 6 months ago

Windows 10. The reason I switched was pretty funny - I had previously bought a cheap SSD and moved my install over to it, and installed Arch on my HDD hoping to experiment with it.

I never really did that, but one day before Christmas my computer booted straight to Arch to my confusion, and after a while I figured out my SSD failed. I ended up installing gnome to have something to use in the meanwhile, since I wasn't gonna be buying a new SSD in the next few days, but then I just decided to stick with Linux. As I learned more about it I realised I was barely missing anything, and I preferred Linux for what I had.

[–] kuberoot@discuss.tchncs.de 8 points 7 months ago

Sure, you can probably clone it - I'm not 100% sure, but I think laws protect that as long as it's private use.

You can also fork it on GitHub, that's something you agree to in the GitHub ToS - though I think you're not allowed to push any modifications if the license doesn't allow it?

Straight up taking the content from GitHub, uploading it to your own servers, and letting people grab a copy from there? That's redistribution, and is something that needs to be permitted by the license. It doesn't matter if it's git or something else, in the end that's just a way to host potentially copyrighted material.

Though if you have some reference on why this is not the case, I'd love to see it - but I'm not gonna take a claim that "that's very much a part of most git flows".

[–] kuberoot@discuss.tchncs.de 2 points 7 months ago

I imagine they made this specifically for Steam Deck, since windows users already have stuff like this built into GPU software. They'd want to offer feature parity on their handheld, so it'll probably work nicely out of the box.

[–] kuberoot@discuss.tchncs.de 40 points 7 months ago (6 children)

I do believe it's illegal if they take a repository with a restrictive license (which includes any repository without a license), and then make it available on their own service. I think China just doesn't care.

[–] kuberoot@discuss.tchncs.de 5 points 7 months ago (2 children)

PDFs are... Not an image format? It's a document format that is difficult to edit, and thus mostly meant to be read-only, but a document nonetheless.

An image viewer can't open a pdf, unless for some ungodly reason it also has a whole pdf reader built into it, which just sounds inane. Defaulting to a browser is icky, and I think stems from browsers having gotten good PDF support before Microsoft could figure it out. This is something that ideally belongs to a reader, either dedicated to PDF, or supporting similar formats, be it documents or ebooks.

That's like saying that a 3D project file is basically an image format, if it's built to be rendered out from a viewpoint into an image.

[–] kuberoot@discuss.tchncs.de 1 points 7 months ago

It is real, it's just not data from YouTube. The information on how it works is made very clear, and people using it should be aware of the drawbacks.

[–] kuberoot@discuss.tchncs.de 2 points 7 months ago (1 children)

I do have my screen set to sRGB, and it is possible it's simply incorrect in SDR - when I enable HDR, everything looks greenish IIRC. As for color profiles, I think there might've been a built-in profile that was automatically enabled in the settings? It's possible I'm looking at horrible colors and not realizing, but at least I'm not doing things like a friend, who "optimized" his colors to improve gaming performance, and keeps complaining about colors being weird 😅

Color management is annoying, since you need a correct reference to verify anything, and I never looked into that.

As for the monitors, I specifically meant good screens, not screens with good HDR - I feel like if you go for a good screen these days, it'll likely have some HDR support, letting people simply try it out with little effort on Windows.

[–] kuberoot@discuss.tchncs.de 2 points 7 months ago (3 children)

I use Wayland exclusively, and I'm on up to date Arch. I'm talking about issues like screenshare issues with software, XDG desktop portal screenshare randomly breaking, steam notifications started positioning wrongly, steam's search stopped working (not 100% sure if those two are Wayland)...

I also tried running a game in game scope with HDR enabled, experimenting with options and env cars I found online, but it just didn't work. It was a sample size of one, but it was one game I wanted to play with friends, so I gave up in favor of just playing.

I also don't use MPV - I tried testing HDR with it, and it probably worked fine, but I don't have the right media to test it. (Side note: I should try mpv more seriously, but I haven't needed a video player much in general)

An extra annoyance is the fact that the LDR colors are quite off with HDR enabled on Plasma. I suspect this is the fault of the display or configuration, but it's still something I'd have to spend time researching and fixing, only to barely get any use out of it.

I haven't tried setting up steam itself in gamescope, but wouldn't it be limited to one window then? Could try it just to experience an HDR game, but otherwise it's a bit of a deal breaker.

You might be right about it being for enthusiasts in the first place, but I feel like there's a lot of people who will just pay up for a good screen that includes HDR, and on Windows I'd imagine you can just turn it on and start getting HDR from various sources - something that will surely become possible on Linux, but will take a while longer.

All that said, I'm not saying this to shit on Wayland or the developers' work on HDR. Not long ago HDR was something that just wasn't possible, and people were whining it'll take another 10 years at this rate. I'm excited to see the next update on this, as well as stable wider adoption, but that's the thing - that's something I'm anticipating, not something I'm gonna be using now.

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