kurcatovium

joined 1 year ago
[–] kurcatovium@lemm.ee 2 points 5 months ago

Well, I did not even know this. And I've played HELL OF A LOT of Diablo 2 over LAN years and years ago. But ever since then I've had no use for LAN play... LAN parties were a thing decade and half ago (at least where I live) and playing with my game buddy was simplified over internet (steam, battle.net). I still remember dark days of convincing Hamachi to work...

[–] kurcatovium@lemm.ee 3 points 5 months ago (1 children)

While Denuvo is bad, there's light on the end, because it will get removed from the game 100% in the future (due to licensing costs).

This can't be said about Ubisoft shitlauncher on the other hand, unfortunatelly. This sucker is here to stay and ruin games for as long as Ubisoft will care. And once they decide it costs too much, bye bye games...

[–] kurcatovium@lemm.ee 9 points 5 months ago (2 children)

I agree remasters are hit or miss.

Take Diablo 2 for example, which is epic level of remaster. The game is virtually identical to the original. It's just working better on modern hardware and can be played in high resolution with shinier graphics. But you can still turn it to (almost) 1:1 copy of original with single keypress. I'm all for this.

And now take Warcraft 3 remaster from the "same Blizzard"... This is an example of how things should NOT be done.

Given both these coming from the same company, there's no telling in how any remaster will turn out in the end. Which is... not very reassuring?

[–] kurcatovium@lemm.ee 4 points 5 months ago

The best example of this is any game from Piranha bytes. Especially first Gothic was prime example. You're such a piece of sht at the beginning that every single even the most basic creature will give you hard time killing it or will smash you with one hit in case of stronger ones.

But as you level up and get better gear things will change drastically. Even couple levels or stronger weapon will enable you to progress to new part of map, because now you're able to finally kill the pack of wild flies guarding the passage.

Few levels later you can even go through forest without constant fear of wolf attack. And at the end you smash shadowbeasts like it's nothing... This feels awesome and that's what level scaling absolutely ruins.

[–] kurcatovium@lemm.ee 1 points 5 months ago (3 children)

Thank you, will have to check the docs... I remeber someone told me it can't import folder structure, but it's been a while.

[–] kurcatovium@lemm.ee 1 points 5 months ago

Ok, thank you.

[–] kurcatovium@lemm.ee 2 points 5 months ago (7 children)

How does it store images? Does it make one huge pile and sort it by metadata and external db magic?

[–] kurcatovium@lemm.ee 10 points 5 months ago (2 children)

Something like Ventoy?

[–] kurcatovium@lemm.ee 7 points 5 months ago

IIRC: about decade ago Ubuntu (still with its own Unity DE) processed system search in a way it shoveled amazon ads to users in first places. Or something lime that.

[–] kurcatovium@lemm.ee 2 points 5 months ago

QOwnNotes

Thank you for recommending this. I started using Joplin about week or two ago, but this one seems even better for me.

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