otacon239

joined 1 month ago
[–] otacon239@lemmy.world 11 points 3 days ago

“Honey. You’ll never guess what they asked me to do at work…”

[–] otacon239@lemmy.world 3 points 4 days ago (1 children)

It’s not necessarily cheap or convenient, but building a physical collection of Blu-Rays (or DVDs if quality isn’t priority) is something that can’t be taken away.

Add on a compatible Blu-Ray drive to your computer and you can even rip the digital files yourself. It’s taken me a few years, but now I never have to worry if my favorite movie is available when I want to show a friend. It also makes them easy to loan.

[–] otacon239@lemmy.world 2 points 6 days ago* (last edited 6 days ago) (1 children)

Right on. I’ve moved onto a dirty iPhone since, but here’s a screenshot of my super old Android setup back from when Material was new. After Android took out all the fun stuff custom ROMs could do, I sort of fell out of love with Android.

I had a cool feature at one point where it started out looking like this and unlocking it would make the circle expand and the background would show in full.

Man, I miss early KLWP

[–] otacon239@lemmy.world 6 points 6 days ago (3 children)

Any time! I’m a graphic nerd with none of the book learning, but I do work at a screen printing shop, so I have some intuitive understanding of logo/icon design, but don’t have the theory to go with it.

In other words, I have wildly subjective opinions that I’ll randomly dig my heels in on. (Sometimes when I have no idea what I’m talking about ha!)

[–] otacon239@lemmy.world 13 points 6 days ago* (last edited 6 days ago) (5 children)

Take these icons, add one more layer of simple gradient shading: perfection

For example, GIMP’s icon looks especially bad here to me. If it had just a hint of black shading, it would look massively better (imho).

[–] otacon239@lemmy.world 6 points 6 days ago (7 children)

I think I’m in the same place. I really like the idea of icons having depth. Modern icons are very versatile, but lack personality. Having some depth gives them some weight, but never really liked the emphasis on curves and gradients. I think a mix of original Material design and just a hint more depth would be the perfect sweet spot.

[–] otacon239@lemmy.world 14 points 1 month ago (3 children)

Wouldn’t most need to be over 50%?

[–] otacon239@lemmy.world 92 points 1 month ago (10 children)

Yeesh. This guy has come to the conclusion that you can’t learn how to behave normally and that’s it’s a given trait. I think I see where their lack of success comes from.