Odd, GManLives gave it a good review. I feel like a lot of these reviewers are basing their opinion off of the bad sequels before it.
p03locke
That's not how it works, unfortunately. Some EULAs even require that mods are legally under the game company's control.
You will not enjoy videogames anymore, if you play big game studio games.
Go indie. Stay indie. Indie 4 Lyfe.
I mean, that's kind of by design, because they chose to make everybody polysexual. Sexuality was a player choice, even choosing for the NPCs, not a factor into the story.
It's nice that they gave everybody choices in whoever they want to ship and how, but I do think it subtracts from the story a bit, because people's sexuality is part of their identity. It doesn't have to be about trauma, or any sort of centerpiece to the story. I think the LGBT+ community, like any other marginalized community, wants this part of their identity to be normal, not a centerpiece. It just is.
But, a character like Astarion just feels like he's going to be bisexual AF, and it seems like that part of his identity was accidental, because of how Larian was crafting the romance system.
Stay aslep!
When I want top-level, triple-AAA journalism, I get my news from a shitty blog site that looks like it was built in the Year 2000.
"Piracy is a service problem."
Customers always know they can resort to a hidden extra option. They choose not to because Steam makes it so easy and painless.
Streaming services are now going to learn that lesson the hard way.
Counterpoint: Doom
Yeah, take Jeremy Soule, for example. He's talented, experienced, and composing all of these broad symphonic soundtracks for Elder Scrolls, Skyrim, and Harry Potter games.
But, what's the soundtrack of his that sticks out in my mind? Secret of Evermore. Underrated as fuck soundtrack for an underrated as fuck game. Back when he was forced to compose for a game with limited hardware and instrumentation, where he had to use distinct melodies to achieve a sound that sticks in everybody's minds.
Every Frame a Painting did a good video on this subject, as it pertains to the Marvel movies.
The fact that they are trying to "bring the FPS combat to AAA standard" when the damn game isn't even supposed to be an FPS, is exactly why this game will never get finished.
Think of a time in your work life where some project had the worst scope creep you've ever seen. Now multiply that by 1000.
And this review by Skill Up. And this review by RagnarRox.
I guess the moral of the story is don't listen to these shitty "games journalists" that have to crank out reviews on a daily basis. Listen to your favorite YouTube games reviewer, who actually fucking plays these games, and get their opinion.