shadowedcross

joined 5 months ago
[–] shadowedcross@sh.itjust.works 3 points 17 hours ago

What is this, a calculator for ants?

[–] shadowedcross@sh.itjust.works 16 points 2 weeks ago

This is such a shit take, I just have to assume it's ragebait.

[–] shadowedcross@sh.itjust.works 26 points 3 weeks ago (2 children)

So many "competitors" coming out, but I still think I'm just gonna wait for the Deck 2.

Can confirm, still suck at every PDX game despite a thousand or hundreds of hours in them.

[–] shadowedcross@sh.itjust.works 37 points 3 weeks ago (1 children)

That 0.1% is the number of players who have the achievement, not OP's completion progress. But it's also probably very small.

[–] shadowedcross@sh.itjust.works 10 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

If you were traveling at a constant 100 mph, it would take you 249 hours to travel around the circumference of the Earth, and 2,389 hours to reach the Moon. If the distances are actually accurate then these achievements should be nigh on impossible to get in any reasonable amount of time. That now 0.2% of players have them means the distances aren't accurate, that they used an achievement unlocker, cheated in-game, or have a fuckton of playtime.

This is why roguelikes that are actually closer to Rogue are called traditional roguelikes these days.

Doesn't matter. It's still going to be the same Ubisoft formula. It's a shame as well because the potential is always there but they're too afraid to actually innovate, not even considering the actual QA issues.

You can't make this shit up lmao.

Yeah, Star Citizen is the world's most expensive tech demo, that is the picture book definition of scope creep. It'll just keep getting more and more complicated, but never get to any kind of a "complete game" state.

view more: next ›